“I Need A Cigarette” – Love Story Hits Countdown: #4

Well, it’s time to end the day on a positive note. We shall now discuss one of my favorite video game romances of all time, straight from one of my favorite games of all time.

Bad ASS

Bad ASS

#4 Best Video Game Romance: The Prince and Farah
Prince of Persia: The Sands of Time is the definitive action platformer of the last generation; that’s something that Ubisoft’s recent reboot of the series can’t claim. Brilliant mechanics, a compelling story, and fantastic dialogue make this a game you simply must play.

In Prince of Persia: The Sands of Time, it’s two against the world, practically. The Prince and Farah are the only human survivors of the catastrophic Sands of Time, and together they must find a way to bring things to rights. Their partnership is somewhat reminiscent of Ico and Yorda, except Farah is actually worth a shit. She runs, jumps, climbs, and shoots a bow-and-arrow like a pro. And, unbelievably, she and the Prince are chatting the whole time.

But really, the dialogue in The Sands of Time is absolutely brilliant. Obviously, the vast majority of it belongs to Farah and the Prince. The banter and conversation the two of them hold during the course of the gameplay is consistently entertaining, and effective in building the subdued, sweet love story that the game tells. Of course, the tension is once again broken by a semi-awkward love scene (which, again, takes place in water). Tragically, the game ends with the two lovers apart – due to events beyond their control.

Lithe...

Lithe...

Prince of Persia: Warrior Within came next, and Farah was nowhere to be seen. Instead we were given copious amounts of skanky, scantily-clad whores, most of whom we had to kill. (The game did feature a shiny new M-rating, after all). Farah’s presence was sorely missed. Instead of sweet, entertaining banter between the Prince and his little companion, Warrior Within treated us to a more Wolverine-ish Prince shouting angry things at himself for hours on end. LAME.

Ubisoft took Warrior Within’s criticisms to account when they released The Two Thrones, which featured, among many other things, the return of Farah. Care to guess what happened? That’s right, the two of them started falling in love again. It was almost sad to see, seeing as how Farah retained no memory of the Prince at all. Disappointingly, the team mechanic wasn’t nearly as prominent in the gameplay as it was in The Sands of Time, but it was certainly an improvement over Warrior Within.

Much to everyone’s delight, the ending was a happy one this time around, implying that the Prince and Farah had a bright future ahead of them. It’s worth mentioning here that The Two Thrones has yet another one of the greatest endings to grace a videogame. For a love that burned (literally) across the ages, The Prince and Farah are given the esteemed #4 spot on Riddlethos’s list of the greatest videogame romances.

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12 Responses to ““I Need A Cigarette” – Love Story Hits Countdown: #4”

  1. SiliconNooB says:

    I really need to buy these games before they’re gone.

  2. Ethos says:

    And I need to play the other two before Riddles beats me!
    But Sands of Time was one of my all-time favourites from last generation.

  3. Ethos says:

    And by “beats” I mean physically beats.

  4. SiliconNooB says:

    Ewwww I don’t want to know that!

  5. Ethos says:

    I WISH it was as hot as that reaction implies :(

  6. SiliconNooB says:

    He has cold hands?

  7. Riddles says:

    Nasty, disgusting shit aside:

    @Noob: Yeah you do. Iunno if you’ve played the most recent entry or not, but it pales in comparison to its three predecessors. And while I may have trash-talked Warrior Within in the above article, even that game is miles beyond the recent series reboot.

    @Ethos: Y’know, I just recalled the fact that I BOUGHT you both Warrior Within AND The Two Thrones. So yeah, you’d better play them!

  8. Ethos says:

    @Riddles – Yeah, I was going to mention that, but then I didn’t!

  9. SiliconNooB says:

    Yeah I traded in the newest PoP because it got to repetitive.

  10. Ethos says:

    I wouldn’t trade the new one in, but I definitely don’t like it as much as my first impressions. The only good part about that game is the orb collecting. Which is ironic, because I usually hate that stuff. But it actually requires a bit more skill, the music is better, the scenery is better, and there’s no combat.

  11. SiliconNooB says:

    I liked all the platforming and orb collecting, but nothing ever changed, I ended up suffering from Assassins Creed fatigue!

  12. Ethos says:

    Yeah, I can’t blame you at all for getting fatigued from either of those games. I have a feeling that I’ll be on the Riddles boat and not mind Assassin’s Creed, but I’d never argue the fact that both games are very repetitive.

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