Hey! Look! Listen!

HLLfinal

Wow, has it really been a full month since I wrote one of these things? Seems that way, since the last time we saw a Hey! Look! Listen! on Riddlethos was on December 15, and it is now, in fact, January 15.

Like Ethos and his Scatter Storming, I’M BACK, bitches. And so is HLL, your source for Riddlethos-flavored news. Without further ado, let’s cut to the chase.

assassinscreed26Assassin’s Creed III Announced, First Details Revealed

On Wednesday, Ubisoft officially announced that yet another Assassin’s Creed game for consoles was in development. Seeing that Assassin’s Creed II has already sold over six million units, this announcement is hardly a surprise. However, a few of the details released in tandem might seem a little out of left field.

For one, Ubisoft has stated that Assassin’s Creed III will feature (brace yourselves) online multiplayer. Details on how the hell it will work, or why the fuck Assassin’s Creed needs an online component, were not offered. I imagine we’ll find out, for better or worse. (Probably worse).

The second announcement isn’t as ridiculous, but it still came as a surprise to me, personally: Assassin’s Creed III will not feature a new historical setting, but rather, it will continue the story of Ezio in Renaissance-era Italy. I’m *tentatively* okay with this – so long as it doesn’t mean I’ll be retreading old ground. Ezio was a good character, far more likable than Altair. And 15th-century Italy has already proven its worth as a rich setting.

Perhaps the most frightening announcement, though is this: Assassin’s Creed III will be released sometime within “the 12 months ending March 2011.” In other words, it looks like Assassin’s Creed III is on track for a holiday 2010 release, which leaves Ubisoft Montreal with approximately half the time they took to develop Assassin’s Creed II. I’ll refrain from saying more here, because this item is already too lengthy – but suffice to say, I’ll be watching Assassin’s Creed III with interest and suspicion. (VG247).

New God of War III Screens Look… Godly

Well, that's a new one. I think.

Well, that's a new one. I think.

As I’ve already stated, with the recent release of Bayonetta, God of War III has a difficult act to follow. But if these screens are any indication, it’ll likely have Bayonetta beat in the graphics department. Check out all 14 new screens on Kotaku.

dsiA Successor to the Nintendo DS Is On the Way… Or Is It?

This one’s a tad convoluted, but bear with me. A few weeks ago, Japanese newspaper Asahi Shimbun interviewed Nintendo’s president, Satoru Iwata. He talked about a few different things, including a successor to the Nintendo DS, and what such a device would be capable of. From the interview: “”[It will have] highly detailed graphics, and it will be necessary to have a sensor with the ability to read the movements of people playing.”

But wait! In a classic case of corporate backpedaling, Nintendo released a statement about a week later claiming that their president’s words had been “misinterpreted.” That might be easier to swallow if Iwata had been speaking to, say, The Tennesseean. Or any publication that wasn’t, y’know… Japanese.

However, and much to their credit methinks, the Asahi Shimbun didn’t take this one lying down. Speaking to Kotaku Japan, they released this short and taciturn statement: “The article quoted Nintendo President Satoru Iwata’s comment accurately.”

Just to add further credibility to it all, industry research firm EEDAR has gone on the record stating that they “[expect] Nintendo to make an official announcement on the DS2 within the next eight months.” Their reasoning? Nintendo has always been the first to roll out a next-generation handheld. They also cite the fact that publishers such as Capcom and Ubisoft have essentially stated that they plan on reducing support for current-generation Nintendo hardware – particularly for the DS.

I’m inclined to agree. E3 2010, anyone? (Kotaku, VG247).

He looks... considerably less badass than Nathan Drake. But we can forgive him.

Nolan North Talks Voice Acting

Perhaps you’ve noticed my running love affair with Nolan North, the man who provides the voice for Uncharted 2’s Nathan Drake. Seriously, though, the guy is one of the best in the business, and GamePro just released a fantastic article that’s all about him. Believe it or not, the dude started out acting in soap operas. I’d say he’s come quite a ways since then, wouldn’t you? From the article:

“I feel terrible for Brad Pitt. The anonymity of voice over is one the biggest advantages of the job. You make a great living, support your family, and nobody’s going to bother you.”

Little-known secret: if I had to pick another dream job, (aside from my hopes of becoming a game journalist) it’d be videogame voicework. It’s an industry that has always intrigued me. I encourage you to read the full article on GamePro.

I Feel Like I’ve Seen This Somewhere Before

Below is a trailer for Tecmo’s upcoming third-person shooter, Quantam Theory. I don’t think I’ve seen such a derivative piece of work in quite some time. The gameplay shown off in the trailer clearly channels gameplay and aesthetic conventions from not one, but two different franchises. The first one is painfully obvious, but the other one might not be – if you can guess what it is, let me know in the comments below. (Hint: you’ll have to watch practically the entire trailer to catch the second one. You’ll be sorely tempted to turn it off after about sixty seconds, but don’t.)

Let’s Learn About Videogames!

I thought this was pretty damned interesting myself.
Videogame Statistics
Source: Online Education

I definitely do not spend 18 hours a week gaming. I feel like I’m being shorted somehow.

And that’s a wrap, folks! My fingers are now officially in pain, so it’s time to stop typing. Look for my next appearance in tandem with some thoughts on Devil May Cry 3.  ’Till then!

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3 Responses to “Hey! Look! Listen!”

  1. SiliconNooB says:

    I think that if ACIII is using the same setting, then an end of year release is quite reasonable, as the majority of their assets are already created (a la FFX-2).

  2. DarthGibblet says:

    - Personally, I just hope that all the time spent developing ACIII isn’t put into the multiplayer. Like SN said, it’s much faster if you can reuse all your assets from the first game, and if you reuse all the gameplay mechanics as well, then you can just re-arrange all your pieces from the previous game and make a new game with very little turnaround, then go ahead and work on multiplayer for the rest of the year. Like I said, I hope that’s not the case, but we’ll see how things shape up.

    - It seems like developers are finally getting a firm handle on squeezing more graphical power out of the PS3, so I’m looking forward to lots of pretty games in the years to come :D.

    - 18 actually might be pretty close to my average if you exclude weekends when I’m out of town or unable to game for whatever reason. Maybe I’m overestimating a bit, but 2 hours every weeknight and 4 hours each weekend day sounds about right for a mid-high amount of gaming for me in a week.

    - I’m not sure how they could count Wii Sports as the best selling game of all time. That’s a bit like calling a power cable the “best selling video game accessory of all time” since you can’t buy a system without one. I know the game was sold separately in Japan, but I find it hard to believe it would be the best selling game of all time on the backs of Japanese sales alone. It is interesting that everything on that top 5 list is Nintendo, though.

  3. Ethos says:

    It’s the Prince of War or the Gears of Persia!

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