I played 7 unreleased Nintendo games yesterday and looked at a few others, but none for any significant length of time. So instead of clumping all my thoughts together, I’m going to post quickie impressions of them one at a time over the next few days. First up, Kirby!
This game’s announcement got my attention by having a standout art style. Using just patchwork and yarn to create characters and backdrops looked way better than you might expect. In motion, it looks even prettier. The animations are incredibly smooth and full of personality. The controls are tight, and the sound effects bring back memories of Kirby’s Dream Land: my very first video game. So far it looks like the difficulty will remain consistent with other Kirby games: easy. Still, there are a bunch of collectibles, and I can imagine that 100 percenting this game will be a challenge for any hardcore gamer.
Even if the game ends up easy overall, the early levels were showing promise of charming and clever puzzles using the world held together by yarn, strings, buttons, and zippers. Kirby was able to turn into a bunch of context sensitive forms already, and it was fun for every moment I played.
Oh, and Kirby is really fucking adorable.