Hooah. Welcome to the 60th edition of Hey! Look! Listen! Can you believe it? 60. I mean, there isn’t much significance in the number, but it’s a pretty impressive run, eh?
That’s what I thought. Anyway. While the review and banner doubtless gave it away, allow me to offer you a formal welcome to Metroid: Other M Week. Being the impoverished fuck that I am, I will likely be unable to purchase and play the game, so my thoughts will not be offered. As for Ethos, he’s already written a detailed review for the game, but he’ll likely write something else about the game before the week’s end.
Alright, well, now that pleasantries are out of the way, let’s dive into the topics of interest for today.
First Batch of Arkham City Screens Released, Look Way Too Good
Holy God. I mean, Arkham Asylum was a damn good looking game – aside from Uncharted 2, it was probably the prettiest game that came out in 2009. So clearly the people at Rocksteady know how to pump out some graphics. But this – this – is just insane:
Click on the image for the full size. Some mighty fine texture work there, eh? Almost looks touched up. I’m gonna go ahead and guess that these are from the PC version. In any case, I think it’s safe to say that Arkham City will be a hell of a good-looking game when it’s released in late 2011. Hit up IGN for the full batch of screens. (They’re all amazing.)
Great Scott: Back to the Future Episodic Game Series Coming
That’s right. Telltale games, the people behind episodic titles such as Sam & Max and Tales of Monkey Island are adapting everyone’s favorite time-travelling trilogy into a series of episodic games, due out later this year on multiple platforms. It will be timed to coincide with the Back to the Future 25th Anniversary Edition Blu-Ray, which releases on October 26.
I didn’t even know the trilogy was coming to Blu Ray. And we’re getting a game, too? Can this get any better?
Yes, yes it can: Christopher Lloyd will be returning to voice Doc Brown, and original screenwriter Bob Gale will be onboard the project.
If this sounds completely out of the blue (it was to me) it actually isn’t. Some months ago, Game Informer spilled the beans on a Jurassic Park game being developed by Telltale as part of a deal they struck with Universal Studios. A Back to the Future game is yet another product of that deal.
“Our partnership with Universal is an exciting next step in our continued growth as a mass-market games publisher and developer,” says Telltale Games CEO Dan Connors. “We are all huge fans of both of these franchises. For Back to the Future and Jurassic Park, we will leverage Telltale’s expertise in story-telling and game design to deliver on the unique elements of each series, with our goal being to create compelling cinematic adventures paying homage to each franchise.”
I’ll admit to being excited. Back to the Future has long been one of my most loved film trilogies, and I’d love to see it given proper treatment within the world of videogames. Same with Jurassic Park, really. I haven’t played any of Telltale’s other stuff, but given the reception of stuff like Sam & Max, it sounds like if anyone can do it, they can. I can’t wait. (Kotaku)
Call of Duty: Black Ops Multiplayer Details Revealed
Treyarch appears to be stepping up their game with the upcoming Call of Duty: Black Ops. And they need to, because when set next to the two Modern Warfares, World At War, their previous effort, pales rather dramatically. (In my opinion, at least.)
At an event in Los Angeles, journalists were allowed their first hands-on time with Black Ops’ multiplayer modes. The event is actually taking place as I write this, so I doubt every piece of information has found its way to the internets at this time. But, this being the modern age and whatnot, there’s already more than enough to whet the appetite.
-COD Points: A New In-Game Currency
Black Ops will introduce an in-game currency known simply as COD points. They’re earned by playing the game (naturally) and they can be… spent on things. I’m not sure what, exactly, but we’ll probably know soon. As of right now, all we know for sure is that COD points can be used as gambling currency in…
-Wager Modes: Black Ops’ Four New Multiplayer Modes
Now, this is the big one. So far, at least. With your COD points, you’ll be able to gamble in the four new “Wager Modes.” You’ll be wagering that you’ll end up ranked in the top 3 at the end of the match. Those in the top 3 get all the money; the rest go broke. Descriptions of the four modes are as follows:
“One in the chamber” – each player spawns with one pistol, one bullet, and three lives. If you kill someone, you get to take their bullet. If you miss, you have only your melee attacks.
“Sticks and Stones” – you play with crossbows, tomahawks, and a ballistic knife. Obviously, the mode is meant to place an emphasis on visceral, up-close combat. As a twist, if you manage to hit someone with a tomahawk, you instantly bankrupt them. So. Watch your back.
“Gun Game” - With every kill, you’re gifted with a more powerful weapon. The first player to cycle through them all wins. If you get knifed, though, you’re sent back a tier.
“Sharpshooter” – Everyone starts with the same randomly selected weapon. After a fixed amount of time, another random weapon is selected for everyone. Each kill earns you a perk, and if you rack up enough you’ll be gifted with a scoring multiplier.
Or, instead of reading all that, you could just watch this video:
I tend to play Team Deathmatch and only Team Deathmatch, but I like the sound of these. They sound unique, highly competitive, and potentially highly rewarding.
Oh, and there will also be an offline multiplayer component that enables bots. This will be called “Combat Training,” and will be a separate entity from online multiplayer, with its own progression system. I just hope the mode enables split-screen play, so that my flesh-and-blood couch buddies can join in. If so, then the mode will be awesome. If not, I don’t have much interest in fighting an army of bots.
Exciting stuff, to be sure. November 9 can’t come soon enough. I’m just hoping to have prestiged in Modern Warfare 2 by that time. (No, I still haven’t prestiged.) (VG247)
QUICKIE: iTunes 10 Introduces Ping, the Social Network for Music
The headline is the story, essentially. If you want details on it all, head over to Gizmodo. What do I think? Eh, well, it looks slick as hell (I mean, it is Apple) but it also seems gimmicky and superfluous. I’d rather post YouTube music videos to my Facebook account. Or at least, that’s my first impression. I might think differently when/if I take a look at it, which I’m sure will happen sometime, if only out of sheer curiosity.
And that, as they say, is that. Man, I’m tired, and I don’t know why. I’m going to bed.
p.s, remember when Ethos used to write that thing called Scatter Storming? I miss those days.