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by Ethos and Riddles

Dragon Age Origins: The First 10 Hours

Monday, November 9th, 2009

dragon_age_cover-shotOh, where to begin?

Dragon Age Origins is, quite simply, the biggest, best role-playing experience I’ve had since Final Fantasy XII. The story is epic. The world is massive. The mythology is unbelievably rich. And there’s so, so, so much to do. So many quests to take on, so many enemies to slay, so much loot to farm, so many skills to learn. To call the game robust would barely do it justice.

At the game’s outset, you’re required to build your own custom character, and in the process of doing so, choose your own unique origin. The character creation is just as rich and detailed as you’d expect. As for the origin feature, it’s an interesting concept, although it seems rather inconsequential to the majority of the game. After the first few hours, all paths converge to the same storyline, and your character’s origin seems to have little to do with anything, really. But then, I’m only 10 hours in, so perhaps that changes at some point.

Origins doesn’t load you down with story exposition, but it’s there, and it’s good. It shamelessly channels Tolkien in many aspects, but that’s hardly a complaint. The long and short of it: the character you create soon joins a group of warriors known as the Grey Wardens, an age-old order devoted to fighting against a race of malevolent creatures known as Darkspawn. The Darkspawn have appeared on the surface of Ferelden once again; a catastrophe referred to as a “blight.” I’ll refrain from saying more, but be assured, the plot and storyline in Dragon Age will be more than enough to satisfy those who loves swords, sorcery, and the like.

morriganHowever, like BioWare’s previous RPG effort Mass Effect, Dragon Age is more focused on building a rich mythology than a verbose narrative. And what a mythology there is. You thought Mass Effect was rich? Just wait until you crack open Dragon Age’s massive Codex. The fun thing about the codex is that you add most of the information to it yourself. Scattered around the world are books, scrolls, notes, letters, and other such things that add to your codex. For example, an old love letter found amongst a pile of bones might hold some valuable historical information.

Characteristic of BioWare games is the dialogue tree, which is even better here than it was in Mass Effect. In Dragon Age, it really feels like the things you say and the decisions you make have an impact on the course of the game. There are key moments in the story that clearly occur as a result of several decisions you made in the past, which is quite a satisfying feeling. And, as expected, the writing and voice acting is absolutely top-notch to boot.

darkspawnThat aside, you’re probably wondering how the game plays. The answer to that is very, very well. I’ve yet to experience a dull moment in Dragon Age. Combat is fast-paced and frantic, with most of it taking place in real-time. Imagine Final Fantasy XII mixed with  Mass Effect, and you have the combat system found in Dragon Age. If it sounds like a match made in heaven, that’s because it is. You control one character in real-time. Your party members are computer-controlled, but like FFXII, there is an extensive preset menu in which you can program their combat behaviors to your precise liking. And of course, it is always possible to either pause and issue manual commands, or change which party member you’re controlling with the press of a shoulder button.

It’s been said that the console versions are easier than the PC version, encouraging “sloppy play.”  I can see that to a point, but understand that even if you’re playing on a console, simple hack-and-slash won’t win you the game’s tougher battles. At least, not on the normal difficulty setting. You WILL need to pay attention to your party member’s battle presets, and you WILL need to pause and issue manual commands. This is hardly a complaint, though; it just makes the combat that much more involved and enjoyable.

Dragon Age is a must-buy for anyone who enjoys RPGs to any extent at all. It’s undoubtedly the best RPG of the year, and among the best of this generation.  However, seeing that I’ve only completed the first ten hours of a game that could clearly last for 50 or more, I feel I should stop here. I’ll have to put down Dragon Age in favor of Modern Warfare 2 for the next couple of days, but I fully intend to finish it someday. Perhaps then I’ll provide a full review.

What?!

Sunday, November 8th, 2009

There’s been nothing else posted?
Ugh, I should talk impressions of Dragon Age and that Link’s Choo Choo game trailer and details.
I also have some comments to reply to.
I, however, am either hungover or still drunk. I can’t tell. Time to play Dragon Age to ease the pain.
I love each and every one of you.

Well Damn it All. Stick to the Proverb!!

Friday, November 6th, 2009

Played 5 hours of Dragon Age last night. It truly is the definition of Swords and Sorcery Week. I assumed I’d like it, but like Mass Effect, this might take over my life. Which is a little sad, because I was truly getting into Wind Waker. Also sad that it’s a Gamecube game that came out almost 7 years ago that’s got me to play my Wii the most since Excite bots.

Anyway, you can’t goddamned mother fucking transfer Dragon Age save files, and I played that five hours at my friend’s house. MY ELF WAS SO HOT! (as also stated in Riddles’ latest Hey! Look! Listen!). Argh. Oh well, maybe I’ll start with an entirely different character.
In times of trouble, it’s always helpful to refer to scripture:
“When life takes away your lemons, play Ocarina of Time.”
(refer to legend below to fully understand)
Legend1

Suck it, Riddles

Thursday, November 5th, 2009

DragonAge
I love beating Riddles to the punch.

Hey! Look! Listen!

Tuesday, November 3rd, 2009

hllvideo

Well, it seems we have yet another slow day on our hands, ladies and gents.

Regardless, welcome to the Tuesday edition of Hey! Look! Listen! I’m your host Oliver “Riddles” Motok, and I really, really, REALLY want Dragon Age. I was initially okay with the fact that I didn’t have the financial means to purchase it, but after reading/watching a few reviews, I’m practically lusting for it.

With that, let us segway into our first item of the day.

dragon_age_cover-shotBioWare’s Dragon Age Takes World by Storm, Riddles and Ethos Can’t Buy it.

The title says it all. At long last, Dragon Age: Origins has been released for PC, Xbox 360, and PS3. It’s a game I’ve always kept my eye on, but I’ve never really wanted it quite as badly as I do today.

Why? Well, first and foremost, take a look at its aggregate rating on GameRankings. While the console versions score slightly lower, it’s clear that the critics love this one. Allow me to reference you to Kotaku’s written review. Why Kotaku? Because they actually use the phrase “swords and sorcery” in it, which made me glee.

Still not sold? Check out the very lengthy, very awesome video review from GameTrailers.com below.

I want it… I want it so badly. Curse fate.

Check Out the Prince of Persia Movie Trailer in Higher Quality

You already saw the crappy version, now check it out in glorious hi-definition, courtesy of IGN. I must say, I’m impressed with what I’m seeing here. When I saw the Dark Prince from Two Thrones, I was pretty much sold. Jerry Bruckheimer, work your magic… you just might get me in the door on opening night.

Prince of Persia: The Sands of Time at IGN.com

What the Hell is American McGee’s Alice?

What the hell, let’s just turn this into Hey! Look! Listen: Video Edition. I’ve never heard of American McGee’s Alice before in my life, but people were making a big deal over this newly-released trailer for the sequel, aptly titled The Return of American McGee’s Alice. So I took a look. And, uh… it disturbed me.

Done watching? Apparently, the original American McGee’s Alice was a PC game developed by Rogue and published by EA games waayy back in the year 2000. After reading IGN’s review, I’m more than a little intrigued. I’ll be sure to keep my eye on this one, but we’ve got a long wait… the trailer says 2011, after all.

And there’s your Hey! Look! Listen: ADD Edition. Er, Video Edition, I apologize. I think it’s a good alternative when actual news stories are in short supply. Have a good evening, folks; I’m certainly going to try to.

New Theme Week, New Saying.

Monday, November 2nd, 2009

Like Riddles astutely stated, he and I will very unfortunately not be able to pick up Dragon Age: Origins this week barring some miracle. But, the theme week presses on, and it has brought a new saying with it that will likely live on through the ages (although sadly not through the Dragon Ages) -

“When life takes away your lemons, play Ocarina of Time.”
(refer to legend below to fully understand)
Legend