
Hello again, and welcome to the Tuesday edition of Hey! Look! Listen!
I know it’s technically Wednesday, but oh well. I’m your host Oliver Motok, and I’ve already pumped ten hours into Assassin’s Creed II. It is just that good. Impressions forthcoming.
For now, you’ll have to settle for a small dose of news.
Modern Warfare 2 Banned in Russia… Or Not
A few days ago, reports that Modern Warfare 2 had been banned in Russia surfaced. Apparently, and unsurprisingly, they got pissed over the now-infamous terrorist airport scene, (seeing that it takes place in Russia, and is perpetrated by Russian terrorists) and called for a full-on national ban. All copies of the game were yanked from shelves, and Activision reportedly was told that they had to remove the level from the game before sales could resume.
Anyway. It WAS a juicy story, until Activision stepped forward and claimed that the decision to recall and modify their game was an internal decision. Bah, how anti-climactic. (MTV Multiplayer).
Check Out BioShock 2’s Boxart
That last story was pretty lame, and in my opinion, so is the boxart for BioShock 2:

That is so... not badass.
Seriously? Seriously? Does anyone disagree with me here? It looks like a cartoon. I am not impressed. (Kotaku).
Dead Space 2 To Have Multiplayer?
Seems that way, if this job listing is to be believed. Here’s the description:
Seeking a highly motivated Senior Online Level Designer for the Dead Space franchise on Xbox360 and PS3. This is a major opportunity to contribute creatively to an exciting new franchise.
Responsibilities:
• Conceptualize, script, direct, and build online levels for the game.
• Own the level design for the online game, be able to work collaboratively with Creative Director and Online Producer to create extremely fun, satisfying and polished multiplayer levels.
• Drive online design by taking the initiative to bring all parties together to execute on the overall vision for the levels.
• Be a collaborative member of the design team, and contribute to reviews, feedback, and playtest sessions.
• Hands on contributor
That makes it clear enough to me, and it certainly comes as no surprise. BioShock did it, Uncharted did it, and now Visceral has decided that Dead Space has to follow the trend and take on a completely superfluous multiplayer mode.
Uncharted didn’t suffer for it. BioShock 2 is yet to be seen. If Dead Space 2 suffers for it, I will seek revenge. (Kotaku).
PS3 Firmware 3.10 Coming This Week
That’s right! Soon after its existence was leaked to the internet, Sony has officially confirmed that PS3 firmware 3.10 will be released this WEEK. Why should you care? Because this one integrates Facebook. How AWESOME is that? Well, for all you facebook stalkers at least.
But it’s actually more than just a Facebook app on your PS3. According to network operation director Eric Lempel, players will be able to share trophy updates on Facebook, for all their friends to see and laugh at. Also, future games will feature the ability to update your facebook.
Again, just so everyone who isn’t as nerdy as you are can have a hearty chuckle.
As you can tell, I’m not super-excited for this. Who knows, it could be neat; I just really have no need to use Facebook on anything other than my computer. And I have no desire to broadcast my trophy acquisitions to the world. (1UP).
Square Enix Collaborating with Eidos Montreal on New Game
The headline is essentially the news story, but this is interesting enough to bring up. This marks the first time Square Enix has worked together with someone in their own holding group to produce a game. (Remember, Square Enix acquired Eidos some time ago.)
Speaking at the Montreal Games Summit, Square Enix CEO Yoichi Wada said that the project would be the company’s first “truly global game.” Absolutely no other information was released. I’ll be on the lookout for it, though. Interest = piqued. (1UP).
Man, I would really love to play some more Assassin’s Creed II. Sleep? Who needs sleep? Seriously though, it really is a fantastic game. I’d love to say more, but it would ruin my forthcoming impressions!
‘Till then, readers!
