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by Ethos

Hey! Look! Listen! #58 – I Don’t Get No Respect

Tuesday, August 10th, 2010

Holy shit, mono fucking sucks.

And damn, has this website ever gone to hell. Just look at that banner up there.

Normally I’d apologize to you all, but this time I’m  not going to, because I honestly feel like the universe needs to do some serious apologizing to me. These last few weeks have sucked an unholy dick, and I really don’t feel like I deserved all the pain and suffering that I’ve been unceremoniously gifted with.

However, as you may have gathered by the fact that I’m here right now, I’m feeling better. And I felt the hankering to write something. Before we begin, I should note the fact that, upon having finally given it a try, I think Left 4 Dead is a damn fun game. And also, Netflix on the 360 is the greatest thing since sliced bread.

That’s right, I bought three months of Xbox Live Gold. On impulse. I feel slightly dirty, but… it’s the only console that lets you stream Netflix without a stupid-ass disc. And it was only $9.99 for three months.

ON TO THE TOPICS OF INTEREST

Batman: Arkham City Officially Revealed in Game Informer, First Details Rumored

I know Ethos already touched on this in his latest TTKL, and I don’t mean to upstage him; but I’m totally geeking out over this, and there have been some new rumors abroad, so I figured I’d go ahead and take a stab at the story as well.

Ah, who am I kidding, I totally mean to upstage him.

First, just take a look at this concept art/Game Informer covers. Are they not beautiful?

As you can see, DCs infamous femme fatale Catwoman is prominently featured, indicating that she’ll have a prominent role in the game. Co-op play, perhaps? Or maybe an ICO-esque team gameplay mechanic? Personally I’m hoping for the latter, seeing that co-op play tends to come at the expense of a focused narrative – and that would just be a shame, given how strong the storyline behind Arkham Asylum was.

As the title “Arkham City” implies, Batman will be taking down crime in the streets of Gotham this time around. Perhaps you recall the teaser trailer shown at the Spike VGAs, which showed a walled-off portion of the city, and an ending tagline that said “Arkham Has Moved.”

A hastily thrown-together site called Arkham.co.uk claims to have the first details on the game from Game Informer. Supposedly, Quincy Sharp, the man who was running for Mayor in the original game bought off a part of the Gotham slums and walled it off, making it the new detainment facility for Gotham’s colorful inmates. Why? Well, supposedly both Arkham Asylum and Blackgate Prison were deemed “unfit” to hold said inmates. Why a walled-off slum could do the job when two maximum security detention facilities couldn’t is well beyond me, but hey, it provides the necessary fresh setting.

As far as actual storyline goes, it’s rumored that the infamous Two-Face has plans to execute Catwoman in order to gain respect of the Arkham City inmates. The Joker, of course, is still kicking around – but there’s something distinctly wrong with him. You might recall that the teaser showed him in pretty rough shape. One would assume that it’s due to the overdose of Venom that he took at the end of Arkham Asylum, but the GI article hints that this might not be the sole factor.

As far as gameplay changes, Batman is now able to counter two attacks at once, and he’ll be able to use his trusty smoke bombs. Arkham City will feature side missions, unlike the original game. There will also be more puzzles, criminal gangs to take down, and more riddler challenges. It’s too early to say, but it almost sounds like Rocksteady might be focusing Arkham City into a more sandbox-esque experience, which could be pretty damn cool if done right.

Anyway. Keep in mind that the above details are technically rumors; the source is hardly anything credible. Just be on the lookout for the upcoming issue of Game Informer for confirmation. What I can tell you in confidence is that we won’t be seeing Arkham City on store shelves until Fall of 2011. So. It’s time to play the waiting game. (IGN)

Nomura Provides Versus XIII/Agito XIII Updates

Woo. For those of you who are still waiting with bated breath for every Final Fantasy XIII-related piece of news, today is a happy day! Apparently both Agito and Versus XIII are currently undergoing the voice casting process. Which means they must be getting somewhere, right? If you don’t believe me, then believe Mr. Nomura. Here’s what he tweeted the other day: “Agito and Versus have different production styles and progress states, but they’re both presently undergoing voice casting. The 3rd Birthday’s recording will end shortly. Next up is Agito.”

He did go on to say a little more about Versus XIII. Apparently there’s a lot he could announce about the game, but due to Square Enix’s policies he cannot. However, he did comment on the nature of Versus XIII’s world map: “There have been many questions regarding fields. It’s not a completely open world. It’s like the 2D FF games in HD. Although, in terms of looks, it’s not a top-down view, it’s like the screenshots that have been released. You’ll move through the world from that view.”

Hm. Vague as that is, it already sounds more promising than Final Fantasy XIII’s abominable tunnels. In truth, I am still holding out for Versus XIII simply because it has the chance to be the game that Final Fantasy XIII failed to be. Obviously I have absolutely no reason to believe that it will be, but hope springs eternal. (IGN)

Please God Yes: Splinter Cell, Prince of Persia HD Collections Rumored

Oh man. I could care less about Splinter Cell, but an HD collection of the Sands of Time trilogy would be a literal dream come true. According to Joystiq, Amazon France is listing – or listed – trilogy collections for two classic Ubisoft franchises: Splinter Cell and Prince of Persia, both set for release in November. Below is visual evidence.

Obviously there’s no way of knowing if this is true or not. I’d like to say that Riddlethos has contacted Ubisoft for comment and will be back with you shortly, but we haven’t, because we don’t have any PR contacts with Ubisoft. Or anyone.

I can assure you, though, that we’ll be doing everything in our power to ensure that this is true. And by that I mean I’ll be kneeling at my bedside every night and offering up a prayer to whatever deities care to listen.

Well, that’s a wrap. Seeing that I’m still recovering from the dread mono, I have all of today off work. And tomorrow. Thursday, I believe, I make my return. In any case, I have some time to play games. Will I play anything aside from Modern Warfare 2? That’s yet to be seen, but for the record, I have been planning to re-start and finish Dragon Age: Origins. Also, I’ve been feeling an intense desire of late to re-visit an old friend, Ocarina of Time.

‘Till next time, you hateful creeps!

P.S, what the hell is a Scott Pilgrim Week?

Hey! Look! Listen!

Tuesday, March 23rd, 2010

HLLfinal

Day #2 of unemployment. So far, it’s not all bad. That is, aside from the stunning lack of money being made.

Oh well. I remain optimistic. And, on the bright side, I have all kinds of time in the world for Riddlethos now! So, let’s HLL like we’ve never HLL-ed before, eh?

EH?

I know I’m not Canadian, but I can dream. Eh.

dsiNintendo Announces DS Successor in Form of “3DS”

In a surprise move (to me, at least) Nintendo president Satoru Iwata announced that his company will be releasing the “Nintendo 3DS” (working title) sometime during the “fiscal year ending March 2011.” Reportedly, the 3DS will display three-dimensional graphics without the necessity of glasses.

It’s worth noting that Nintendo is specifically calling this thing the “successor” to the massively popular DS. That’s reason to believe that it’ll be more than just a regular DSi spruced with 3D capabilities.

Various Japanese publications have leaked some specs for the device. Japanese newspaper Nikkei reports that the screens will size in at approximately 4 inches diagonally; 2 inches smaller than the DSiXL. (Not that anyone cares about the DSiXL). Fellow newspaper Asahi states that the screens will be a “parallex barrier LCD” manufactured by Sharp.

This strikes me as both an odd and predictable move from Nintendo. That may not make sense at the moment, but allow me to explain: It’s odd that they would announce plans to develop a system based entirely around a cutting-edge technology – that doesn’t seem like their style. But then I recall that, 95% of the time, 3D is still little more than a gimmick. And gimmicks are absolutely Nintendo’s style.

But, I’ll wait until I see the actual software, and how titles will utilize the 3D capabilities before I pass judgment. (VG247)

iPhone’s Share in Handheld Market Grows

…at the expense of both the DS and the PSP. Especially the PSP. According to a Flurry report, the iPhone’s share in the handheld gaming market went from 5% to 19% in the year 2009.

As a result, the DS dropped from 75% to 70%, and the PSP dropped from 20% to a mere 11%. Ouch!

iphoneus

This is a trend that I’m fairly sure will continue. I’m not ready to call it the “future of handheld gaming,” but the iPhone has its place in the handheld market. Speaking personally, the iPhone is where I do all of my portable gaming these days. I almost never play my DS or PSP, but it’s just so easy to whip out my iPod touch and, for example, play Final Fantasy I for ten minutes, five minutes, or 30 seconds. I mean, I guess I could do the same with my DS, but I’m not in the habit of bringing it with me everywhere. I think my example could be applied to a lot of iPhone gamers out there. (VG247 via Flurry)

The Witcher 2 Trailer Debuts

“Hey! It looks just like Dragon Age!”

Now, boys and girls, it’s important to recall that The Witcher actually came before Dragon Age. Years before, in fact, but it didn’t quite get the recognition it deserved, because it was a PC exclusive. Even so, it sold well over a million copies, and received rave reviews across the board. A console port was in development for a time, but much to the chagrin of myself and many RPG fans, it was canned.

I don’t play PC games, but I actually downloaded and played a demo for The Witcher. It ran like shit, but it was actually a lot of fun. The Witcher 2 will be coming to consoles, so watch this trailer and get excited.

ff13_agito_logo

Yes, Final Fantasy Agito XIII Still Exists

This is according to the game’s art director, Yusuke Naora. Speaking on Square Enix’s Japanese Twitter account, Naora didn’t say much – he essentially just confirmed that the game still exists, but it will probably be a while before we see any new information on the game, or any game in the Fabula Nova Crystallis compilation.

Final Fantasy Agito XIII was originally intended to be released on Japanese cellphones, but has been re-tooled as a PSP game.

I have no problems waiting. I’m still only twelve hours into Final Fantasy XIII. (VG247)

Holy Shit: See Heavy Rain’s Scott Shelby in Real Life

So apparently there was some 2005 movie with Clive Own called Derail. Also in this movie was Sam Douglas, the man who provided the voice and face of Heavy Rain’s private investigator, Scott Shelby. Now, in this movie, for the thirty seconds or so that he appears, he played the exact same character. Like… down to the grey trench coat and haircut. It’s fucking weird as hell. And strangely awesome at the same time. Take a look and see what I mean.

QUICKIE: Little Big Planet 2 Confirmed, With PlayStation Move Support

Huh? Oh, PlayStation Move? It’s their new-fangled motion controller. Or whatever. And according to some Dutch site called Tweakers, it’ll be used for Little Big Planet 2. I don’t really care, but I figured some of you people might. (VG247 via Tweakers)

That Tweakers link is in all Dutch, by the way.

Well that’s enough for now. Look for some God of War III stuff later today, and if you’re unlucky, some more Pokeyman-related garbage from Ethos, since everyone REALLY wants to hear about what monsters he has in his little band. Of monsters.

Ahem. Goodbye for now.