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	<title>Riddlethos &#187; Infamous</title>
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		<title>Sunday Soapbox: Let&#8217;s Play in the Sandbox!</title>
		<link>http://riddlethos.com/2010/06/sunday-soapbox-lets-play-in-the-sandbox/</link>
		<comments>http://riddlethos.com/2010/06/sunday-soapbox-lets-play-in-the-sandbox/#comments</comments>
		<pubDate>Mon, 07 Jun 2010 05:13:20 +0000</pubDate>
		<dc:creator>Riddles</dc:creator>
				<category><![CDATA[Riddlethos Redemption Week]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Assassin's Creed II]]></category>
		<category><![CDATA[Infamous]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Sunday Soapbox]]></category>

		<guid isPermaLink="false">http://riddlethos.com/?p=4467</guid>
		<description><![CDATA[Now, while I may have failed at writing&#8230; well, anything this week, I did happen to pick up a copy of Red Dead Redemption. Sure, I didn&#8217;t pick up up until Saturday evening, but, did get my hands on it. (Xbox 360 version.) And, I did play it. In fact I played a decent 5-hour [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-4168" title="soapbox" src="http://riddlethos.com/wp-content/uploads/2010/05/soapbox.jpg" alt="" width="259" height="259" />Now, while I may have failed at writing&#8230; well, anything this week, I <em>did </em>happen to pick up a copy of Red Dead Redemption. Sure, I didn&#8217;t pick up up until Saturday evening, but, did get my hands on it. (Xbox 360 version.) And, I did play it. In fact I played a decent 5-hour chunk, and while I feel I need more time to provide decent impressions, I also feel like now&#8217;s a great time to talk about &#8220;Sandbox&#8221; games in general. What makes a good sandbox game good? What works in a sandbox game and what doesn&#8217;t? What are some examples of good and bad sandbox games?</p>
<p>For the hell of it, let&#8217;s first define a &#8220;sandbox&#8221; game. On <a href="http://en.wikipedia.org/wiki/Sandbox_game" target="_blank">Wikipedia</a>, a sandbox or &#8220;open world&#8221; game is described as follows:</p>
<blockquote><p>The term sandbox refers more to the mechanics of a game and how, as in a physical sandbox, the user is entertained by their ability to play creatively, boundless of artificial structural constraints, and with there being &#8220;no right way&#8221; of playing the game.</p></blockquote>
<p>Yeah, I referenced Wikipedia. Got a problem with that? In any case, the above description is pretty darn accurate. Sandbox, free-roaming, open world; they all mean the same thing: a game in which you&#8217;re allowed to freely traverse a massive, open gameworld, and interact with that game world however you see fit. Think Grand Theft Auto. Assassin&#8217;s Creed. Infamous. Prototype. Fallout 3. The Elder Scrolls IV: Oblivion. And, of course, Red Dead Redemption.</p>
<p>So, what is it that makes a sandbox game fun? What makes a <em>good </em>sandbox experience, as opposed to an average one?</p>
<p>In my opinion, the most important requirement for a sandbox game is also a very simple one &#8211; there has to be a wide variety of things to do. Quests, tasks, missions, whatever they may be &#8211; but in order for the player to shape his own experience within the sandbox, you have to give him the appropriate tools. If you present them with a massive, open world to explore, and then populate it with only four or five different activities, then the player will quickly become <em>bored. </em>Plain and simple. And yes, I <em>am </em>glaring at the original Assassin&#8217;s Creed right now.</p>
<p><img class="size-medium wp-image-4441 alignright" title="RDR1" src="http://riddlethos.com/wp-content/uploads/2010/05/RDR1-300x172.jpg" alt="" width="300" height="172" />I&#8217;ll take this as an opportunity to discuss Red Dead Redemption. As Ethos stated in his insomniac edition of Scatter Storming, there is indeed, a &#8220;shit ton&#8221; to do. And, for now at least, it&#8217;s all fun. There are bandits to kill, Sheriffs to aid, property to buy, poker to play, horses to ride, treasure to hunt, movies to watch &#8211; the list could go on and on and on. And this is what&#8217;s opened up in the initial <em>five hours &#8211; </em>I highly doubt I&#8217;ve seen all there is to see. It&#8217;s quite shocking, really. And a <em>lot </em>of fun.</p>
<p>Another crucial component of a quality sandbox game is this: the ability to impact the world around you in a noticable, meaningful, or profitable way. Preferably all three. In Red Dead Redemption, if you perform noble task, you&#8217;ll score with the noble folk &#8211; including local Sheriffs and other such influential people. However, if you go for a more aggressive, self-serving, or violent approach to things, you&#8217;ll get in close with the seedy criminal factions. In Assassin&#8217;s Creed II, city guards will treat you differently depending on how many people you&#8217;ve stabbed lately. And, not to mention, your financial contributions can restore an entire <em>town </em>from slums to splendor.</p>
<p>A bad example would be the <em>original </em>Assassin&#8217;s Creed. Assassin&#8217;s Creed II is one of the best sandbox games I&#8217;ve ever played, which makes it that much more ironic that the original Assassin&#8217;s Creed is probably one of the worst. I&#8217;ve already called it out for having nothing to <em>do </em>within its massive world; but in addition to that, what you do has absolutely zero <em>effect </em>on the world at large. Kill as many people as you want, be they civilians or assassination targets, and nothing changes. And, aside from stabbing people, there really isn&#8217;t any meaningful way to interact with the world of Assassin&#8217;s Creed. I know it&#8217;s a bit late to be on the Assassin&#8217;s Creed hatewagon, and that&#8217;s not really my intent here &#8211; it is, though, one of the better bad examples.</p>
<p><img class="alignleft size-medium wp-image-2178" title="ac2screen1" src="http://riddlethos.com/wp-content/uploads/2009/11/ac2screen11-300x216.jpg" alt="" width="300" height="216" />If the player is expected to spend all of his time within the bounds of a single, massive gameworld, then it had better be a <em>good </em>world. And by &#8220;good&#8221; I mean endearing, believable, and attractive &#8211; make the player <em>want </em>to explore it. Red Dead Redemption pulls this off quite impressively; night and day, a bustling virtual populace makes the world seem very much alive, and very much like a real place. People talk aloud about current events in the world, passer-byes on horses shout hellos, bandits attack on the road, drunken idiots attack prostitutes &#8211; some of it sounds trivial, and some of it ridiculous &#8211; but its the small, quirky things that make a world feel alive and endearing to the player. A big city filled with mindless, shambling mutes doesn&#8217;t quite cut it &#8211; and, while I could glare at Assassin&#8217;s Creed yet again, I think I&#8217;ll take the opportunity to glare at the much-overrated Infamous.</p>
<p>Gameplay in a sandbox game is, perhaps, the greatest challenge. Why? Because gameplay mechanics have to be solid enough to hold up for a long period of time, (as many hours as the player chooses, really) and they have to be able to work in a variety of interchangeable gameplay scenarios. Since there&#8217;s no traditional level design, you can&#8217;t ever really use gimmicks &#8211; such as, say, a level on the back of a massive Titan. No offense to God of War, or course; just using that as an example of something you generally won&#8217;t find in a sandbox. So, this being the case, the core, &#8220;day-to-day&#8221; mechanics (as it were) have to be strong. And, once again, Red Dead Redemption is a shining example of that. Combat is nothing new &#8211; in fact, it&#8217;s suspiciously similar to that found in Uncharted &#8211; but it&#8217;s solid, fun, and bloody. The &#8220;Dead Eye&#8221; ability, while just another incarnation of Bullet Time, is still incredibly awesome. It has to be used sparingly, but that makes it all the sweeter when you activate it, and deliver head shots to five different bandits with your double-barreled rifle. Horse riding is surprisingly enjoyable; perhaps because of how beautiful the rugged Western landscapes are, and thus how beautiful the sites are.</p>
<div id="attachment_4293" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-4293" title="alan_wake_logo" src="http://riddlethos.com/wp-content/uploads/2010/05/alan_wake_logo-300x168.jpg" alt="" width="300" height="168" /><p class="wp-caption-text">Oh, wait... this one was ALMOST a sandbox game. Sorry.</p></div>
<p>Perhaps the most difficult thing to do, though, when building a sandbox game is this: maintaining a narrative that can move at the player&#8217;s pace, yet retain its focus as a whole. Sure, you want a compelling story to accompany the world you&#8217;re in &#8211; but, you also don&#8217;t want to be hindered by it. It&#8217;s a tough line to walk, but once again, Red Dead nails it. Basically, the story is advanced whenever you decide to take on a story mission. These missions are often simplistic, and short, but they <em>always </em>add something to the overarching story. Even if it&#8217;s just a three-minute conversation during a carriage ride into town, you&#8217;re always given some valuable bit of information or character development. And, since these missions are generally short and sweet, that means you can keep the story moving at a brisk pace &#8211; if you want to. But you probably won&#8217;t want to. You might want to spend 45 minutes or so completing two or three story missions, and then an hour or two riding around, shooting at game, fending off bandits, picking flowers, or trying your hand at the (highly addictive) poker minigame. Think it sounds simple? Well, it should be, but not many games get it this right. In Infamous, the story takes a backseat for hours at a time while you carry out overly-elongated story missions that do very little to advance the actual plot. If you don&#8217;t have a compelling story to accompany the world, players will lose interest.</p>
<p>Sandbox games can provide some of the most memorable gaming experiences, since they&#8217;re largely shaped by you, and how you choose to exist in the world around you. But, like any genre, there&#8217;s a big difference between a <em>good </em>sandbox game, and an average one. Or&#8230; a bad one. With the advent of current-generation hardware, the genre&#8217;s become quite a bit more popular than it once was. Frankly, it&#8217;s a trend that will probably continue to grow. With games like Assassin&#8217;s Creed II and Grand Theft Auto 4 selling in the several millions, the people have expressed their love of the sandbox genre. But hey, if games like Red Dead Redemption are any indication, this could be a good thing.</p>
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		<slash:comments>3</slash:comments>
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		<title>Most Badass Game 2009 &#8211; Ethos</title>
		<link>http://riddlethos.com/2009/12/most-badass-game-2009-ethos/</link>
		<comments>http://riddlethos.com/2009/12/most-badass-game-2009-ethos/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 03:30:02 +0000</pubDate>
		<dc:creator>Ethos</dc:creator>
				<category><![CDATA[Best Games of 2009 Week]]></category>
		<category><![CDATA[Ethos' Picks]]></category>
		<category><![CDATA[Infamous]]></category>
		<category><![CDATA[Most Badass Game]]></category>

		<guid isPermaLink="false">http://riddlethos.com/?p=2615</guid>
		<description><![CDATA[InFamous
InFamous is the game that clinched my desire to buy a PS3. It was the second game I beat before I owned the system, and the additional proof I needed that Sony&#8217;s console would continue to have great exclusives. And while I think the start is a little slow, the game truly succeeds by steadily [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://riddlethos.com/wp-content/uploads/2009/12/infamous-box-art1-261x300.jpg" alt="infamous-box-art1" title="infamous-box-art1" width="261" height="300" class="alignleft size-medium wp-image-2616" /><strong>InFamous</strong></p>
<p>InFamous is the game that clinched my desire to buy a PS3. It was the second game I beat before I owned the system, and the additional proof I needed that Sony&#8217;s console would continue to have great exclusives. And while I think the start is a little slow, the game truly succeeds by steadily giving Cole more and more powers, therefore never letting the experience feel stale.</p>
<p>The additional benefit to this is that Cole becomes more and more of a definitive badass. By the end &#8211; depending on if you play the good or evil route &#8211; he&#8217;ll be speeding down powerlines and train tracks, sniping enemies with electric bolts, gliding through the air, and even chucking grenades created from his own mysterious powers. It&#8217;s cool to be able to jump off buildings without getting hurt at the start, but by the end of the experience, you&#8217;ll feel like you&#8217;re a big enough badass to either save or destroy the world.</p>
<p>I know that Nathan Fucking Drake is the most badass badass that ever badassed, but he doesn&#8217;t shoot electricity from his fingertips. Sorry Nate, Cole takes this award.</p>
<p><strong>Runner Up:</strong> <em>Uncharted 2: Among Thieves</em></p>
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		<title>Hey! Look! Listen!</title>
		<link>http://riddlethos.com/2009/12/hey-look-listen-29/</link>
		<comments>http://riddlethos.com/2009/12/hey-look-listen-29/#comments</comments>
		<pubDate>Sat, 05 Dec 2009 00:06:16 +0000</pubDate>
		<dc:creator>Ethos</dc:creator>
				<category><![CDATA[Hey! Look! Listen!]]></category>
		<category><![CDATA[Wind Waker Week]]></category>
		<category><![CDATA[Gran Turismo 5]]></category>
		<category><![CDATA[Infamous]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Riddles is a lazy fuck]]></category>
		<category><![CDATA[Riddles sucks]]></category>
		<category><![CDATA[White Knight Chronicles]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://riddlethos.com/?p=2333</guid>
		<description><![CDATA[
Oh hey there. Remember Riddles? He doesn&#8217;t! He&#8217;s probably crying in some lost corner somewhere wondering where and who he is. That&#8217;s the absolutely only explanation I can think of why he didn&#8217;t come up with a Hey! Look! Listen! last night. But that&#8217;s okay, because there&#8217;s a wealth of news that I&#8217;m more than [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="size-full wp-image-2334 aligncenter" title="HeyLookListenLogo1" src="http://riddlethos.com/wp-content/uploads/2009/12/HeyLookListenLogo1.png" alt="HeyLookListenLogo1" width="600" height="229" /><br />
Oh hey there. Remember Riddles? He doesn&#8217;t! He&#8217;s probably crying in some lost corner somewhere wondering where and who he is. That&#8217;s the absolutely only explanation I can think of why he didn&#8217;t come up with a Hey! Look! Listen! last night. But that&#8217;s okay, because there&#8217;s a wealth of news that I&#8217;m more than happy to bring you. So I, your temporary host, Ethan &#8220;Ethos the Great&#8221; Pipher, will guide you through the bizarre and depressing world of video games.</p>
<div id="attachment_2338" class="wp-caption alignleft" style="width: 263px"><img class="size-full wp-image-2338  " title="50 Epic Super Nerd Photos_16" src="http://riddlethos.com/wp-content/uploads/2009/12/50-Epic-Super-Nerd-Photos_16.jpg" alt="What I imagine the dude looks like" width="253" height="189" /><p class="wp-caption-text">What I imagine the dude looks like</p></div>
<p><strong>Man Completes World of Warcraft</strong></p>
<p>Let&#8217;s start with the most depressing thing. Some sad sap recently &#8220;beat&#8221; World of Warcraft this week. Wow. WoW wow, even. I suppose he should be congratulated, but I just feel like crying. Especially because I feel I&#8217;m going to get the honour for Final Fantasy XIV when it comes out next year. MMOs are the games you&#8217;re <em>not supposed</em> to beat. (<a href="http://www.destructoid.com/man-beats-world-of-warcraft-156593.phtml" target="_blank">Destructoid</a>).</p>
<p><strong>White Knight Chronicles Gets North American Release Date</strong></p>
<p>Took them freaking long enough. February 2. Still, with Mass Effect 2 and FFXIII, this one would need rave reviews for me to pick up. And looking at the reception in Japan, I&#8217;m not holding my breath. (<a href="http://ps3.ign.com/articles/105/1052232p1.html" target="_blank">IGN</a>).</p>
<p><strong>InFamous Sells Well Later and Opens Up DLC to Everyone</strong></p>
<p>Infamous sold modestly when it first came out, but whether it was all the buzz, or people waiting to buy a slim, the numbers have jumped from around 200 000 at its release to 1.2 million now. To bring attention to this, Sucker Punch has dropped the price and is going to be releasing DLC that was previously only available as a pre-order incentive. It&#8217;s some &#8220;gigawatt&#8221; move or something. You power up the Delorean, I think. I don&#8217;t remember. I&#8217;m not terribly interested in that part of the story, so you can read the article if you are. (<a href="http://ps3.ign.com/articles/105/1052212p1.html" target="_blank">IGN</a>).</p>
<p><strong>Gran Turismo 5 Demo Coming This Year</strong></p>
<p>Yessssss. This excites me, although with Forza 3 being so awesome, I have to admit that my enthusiasm is a little tamer than it would have been. Still, it&#8217;s nice to see all these games like Final Fantasy XIII and Gran Turismo 5 show that they are, in fact, going to be released before I die. Presumably anyway. Maybe Riddles is MIA because he&#8217;s come up here to kill me. (<a href="http://ps3.ign.com/articles/105/1051607p1.html" target="_blank">IGN</a>).</p>
<p><img class="alignright size-medium wp-image-2342" title="KateBowman" src="http://riddlethos.com/wp-content/uploads/2009/12/KateBowman-300x280.png" alt="KateBowman" width="210" height="196" /><strong>Mass Effect 2 Discs</strong></p>
<p>SEE WHAT I DID THERE?!?! I used &#8220;2&#8243; twice! Because it&#8217;s Mass Effect 2, and it&#8217;ll be on 2 discs! WOW, I&#8217;m incredible. But it&#8217;s true. On the PC, it just means a 2 disc install. On the 360 it means you&#8217;ll have one (and only one) disc swap at one carefully chosen point in the game. I&#8217;m sure some people are grumbling, but I don&#8217;t care about the swapping one bit. Although it does likely mean that the game will be longer. I know that&#8217;ll make some happy, but I loved the length of the last game, so I&#8217;m lukewarm on that thought. Either way, that&#8217;s the story. Oh yeah, and there&#8217;ll be a 3rd disc of bonus stuff if you get the Collector&#8217;s Edition. (<a href="http://xbox360.ign.com/articles/105/1052167p1.html" target="_blank">IGN</a>).</p>
<p>Done! That&#8217;s better than Riddles&#8217; typical pile of shit, right?</p>
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		<slash:comments>6</slash:comments>
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		<title>&#8216;ELLO GUV&#8217;NAH!</title>
		<link>http://riddlethos.com/2009/08/ello-guvnah/</link>
		<comments>http://riddlethos.com/2009/08/ello-guvnah/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 04:29:50 +0000</pubDate>
		<dc:creator>Ethos</dc:creator>
				<category><![CDATA[Lord Riddles Week]]></category>
		<category><![CDATA['ELLO GUV'NAH!]]></category>
		<category><![CDATA[Blue Dragon]]></category>
		<category><![CDATA[British people are awesome]]></category>
		<category><![CDATA[Eternal Sonata]]></category>
		<category><![CDATA[I'm in a bit of a sassy mood]]></category>
		<category><![CDATA[Infamous]]></category>
		<category><![CDATA[Prince of Persia]]></category>

		<guid isPermaLink="false">http://riddlethos.com/?p=286</guid>
		<description><![CDATA[Hey folks. I&#8217;ve decided to title my &#8220;What have I been playing?&#8221; segment &#8220;&#8216;ELLO GUV&#8217;NAH!&#8221; for no other reason except that I love saying that. Always have. Always will.
And I was using it way before I met you, Lee Gordon! That&#8217;s a fact, so stop your worrying.
If he still had me on Facebook, he would [...]]]></description>
			<content:encoded><![CDATA[<p>Hey folks. I&#8217;ve decided to title my &#8220;What have I been playing?&#8221; segment &#8220;&#8216;ELLO GUV&#8217;NAH!&#8221; for no other reason except that I love saying that. Always have. Always will.<br />
And I was using it way before I met you, Lee Gordon! That&#8217;s a fact, so stop your worrying.<br />
If he still had me on Facebook, he would delete me right about now.<br />
Moving on!</p>
<p><strong>Blue Dragon-</strong><br />
I picked this game up again. Still fun. Still void of mood.</p>
<p><strong>Eternal Sonata-</strong><br />
People seem to either love or hate this game. So far, I&#8217;m the rare one on the fence. I think my choice to turn off English voice acting off the top has helped my experience, however.</p>
<p><strong>InFAMOUS-</strong><br />
Super fucking fun. Always satisfying to run into a group of enemies and tear them to shreds with increasingly badass powers. I was talking to <a href="http://awesomewithasideofsweet.blogspot.com/" target="_blank">&#8220;The Broken Finger&#8221;</a> about it, and I agree when he says the game holds your attention by constantly making you feel more and more powerful. Maybe he said that. At least, that&#8217;s what I remember him saying. You never know with The Broken Finger.</p>
<p><strong>Fable 2-</strong><br />
You heard me, <a href="http://lusipurr.com" target="_blank">Lusipurr!</a> And it&#8217;s fun! I&#8217;ll admit that it&#8217;s pretty stupid too, but it&#8217;s also addicting. Or at least addicting until you marry someone and she demands sex out of you all the time.<br />
I&#8217;m trying to save the world, woman!!<br />
What a bitch.</p>
<p><strong>Prince of Persia-</strong><br />
The newest one. But it&#8217;s a second playthrough and I don&#8217;t feel like talking about it, so stuff it.</p>
<p>That&#8217;s it! I know I promised &#8220;HILARIOUS commentary&#8221; but, hey, I lied. So here&#8217;s a dumb picture to make you happy.<br />
I didn&#8217;t draw this. <a href="http://malingo.deviantart.com/" target="_blank">This chick did.</a><br />
<a href="http://riddlethos.com/wp-content/uploads/2009/08/british.jpg"><img src="http://riddlethos.com/wp-content/uploads/2009/08/british.jpg" alt="british" title="british" width="300" height="240" class="alignnone size-full wp-image-287" /></a></p>
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		<title>I just started inFAMOUS&#8230;</title>
		<link>http://riddlethos.com/2009/08/i-just-started-infamous/</link>
		<comments>http://riddlethos.com/2009/08/i-just-started-infamous/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 05:11:28 +0000</pubDate>
		<dc:creator>Ethos</dc:creator>
				<category><![CDATA[Launch Week]]></category>
		<category><![CDATA[Infamous]]></category>

		<guid isPermaLink="false">http://riddlethos.com/?p=173</guid>
		<description><![CDATA[&#8230;on my friend, Pogo&#8217;s PS3, and it&#8217;s fun so far. Only a few hours in. The comic cutscenes are awesome while the graphics look a little flat in comparison to games like MGS4, Flower, and Uncharted. But in either case, I feel like a badass while playing, so that&#8217;s all that matters.
Anyway, let me roughly [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://riddlethos.com/wp-content/uploads/2009/08/princespider-300x156.jpg" alt="princespider" title="princespider" width="300" height="156" class="alignright size-medium wp-image-188" />&#8230;on my friend, Pogo&#8217;s PS3, and it&#8217;s fun so far. Only a few hours in. The comic cutscenes are awesome while the graphics look a little flat in comparison to games like MGS4, Flower, and Uncharted. But in either case, I feel like a badass while playing, so that&#8217;s all that matters.<br />
Anyway, let me roughly repeat the first few things out of Pogo&#8217;s mouth while he watched me play the first bit.<br />
&#8220;Wow, so this is like I Am Legend&#8221;<br />
&#8220;Wow, so this is like Prince of Persia&#8221;<br />
&#8220;Wow, so this is like Spiderman&#8221;<br />
And he wasn&#8217;t saying it in a bad way, more like in the way that all those things are awesome. But it is kinda true. All of a New York-esque city is quarantined (I Am Legend), Cole grabs onto parts of walls like Prince of Persia, and jumps around an open world on rooftops like Spiderman.<br />
Anyway, I&#8217;ve nothing more to say than that. It was also another excuse to draw on pictures.</p>
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		<title>Ethos Backwards is Sohte.</title>
		<link>http://riddlethos.com/2009/07/ethos-backwards-is-sohte/</link>
		<comments>http://riddlethos.com/2009/07/ethos-backwards-is-sohte/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 02:06:35 +0000</pubDate>
		<dc:creator>Ethos</dc:creator>
				<category><![CDATA[Launch Week]]></category>
		<category><![CDATA[Infamous]]></category>

		<guid isPermaLink="false">http://riddlethos.com/?p=135</guid>
		<description><![CDATA[I just bought Infamous.
This is the third time that I&#8217;ve bought a game for a console I don&#8217;t own yet.
I&#8217;m starting to think I&#8217;m doing it backwards&#8230;
The PS2 is forwards compatible, right?
]]></description>
			<content:encoded><![CDATA[<p>I just bought Infamous.<br />
This is the third time that I&#8217;ve bought a game for a console I don&#8217;t own yet.<br />
I&#8217;m starting to think I&#8217;m doing it backwards&#8230;<br />
The PS2 is forwards compatible, right?</p>
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