It has been over a month. That is FAR far too long for any human being to go without a Scatter Storming. If you’ve been experiencing shortness of breath, paranoia, and/or excessive and violent vomiting, then this is your cure.
Plus, how could I let a week with such an awesome acronym as this go without a Scatter Storming? I couldn’t. I mean seriously, just pronounce it. SACITSTOW. Sack-its-toe. Best thing Riddles has done all year.
Speaking of all year…
…Er, I’m starting to ramble, so I might as well begin.
Best Riddlethos of 2010 Awards
Of course we’re doing it again this year. If you don’t remember last year’s masturbation fest, we spent a week devoted to praising ourselves for the best articles we thought we had written.
The only problem was that the task took a lot more effort than we expected, and this year we have twice the content to sift through. We’re starting earlier, but I’d like to get some fan feedback too. Do you guys want to vote? If you do, do you want a shortlist or the full spectrum to vote from? Putting that aside, do you guys have any ideas for categories? Last year we had…
Lameish is new to the site, what sort of say should he get? Have there been enough Call Me Lameishs to justify a category? WHAT TO DO!??!?!?
The Journey There -
If you follow me on Twitter (Riddles doesn’t, the prick), you already know that I had a bitch of a time trying to find the Sly Cooper Collection. Talk about under the radar. There was no word about it after its small announcement until a quiet release date was set for November 9th in late October. Come November 9th, a closeby EB Games told me that the computer told them November 10th. The girl was reasonable, however, and told me that she’d sell me one if they were sent any. She checked and there were none. No matter, I thought. I’ll go to the Gamestop near my house tomorrow.
I did that and the guy there said they while they DID have them in, his computer told him November 11th was the streetdate and so he refused to sell me one.
Fuck you, I thought. But I said nothing except a sarcastic “thanks” and left the store. I called the other store that I could convince myself was close enough to visit and talked to a very confused girl who didn’t know what the crap I was talking about. At one point she asked me if I was looking to buy a system bundle. I really don’t know how she arrived at that from “The Sly Cooper Collection”.
The point is that I didn’t get one that day either.
The one by my house sold it to me the next day, but it’s always bizarre when it’s that difficult to spend your money on something you’re actively looking for. It makes me wonder how many copies the game could possibly sell.
Fortunately, despite the sketchiness of its availability (it wasn’t just me, even IGN had a hard time finding it), the collection is awesome and way more polished than the extremely disappointing Sands of Time glitchiness that Riddles accurately described.
Sly Cooper and the Thievius Raccoonus -
Platinum’d! Granted, it was even easier than Ratchet & Clank to platinum, but still. It is a very fun game, but there were a few things that make it obvious that it’s 8 years old and the first title in a series.
First of all, even in HD, the models look terrible during cutscenes. Overall, the game is extremely pleasant-looking, but the production values of the in-engine cutscenes are a little cringe worthy. Sly’s voice being the only exception.
Apart from visuals, the physics and collision detection feel distinctly last-gen. I definitely died (or at least didn’t make a jump) many times when it wasn’t the fault of a lack of skill. To compound that, death comes very easily. By that, I don’t mean that the game is difficult – it’s definitely not – but that when Sly gets occasionally hurt, he instantly dies. There are a few exceptions to this, and late-game upgrades soften this a little bit, but it is a frustration when bad collision detection causes an instant death and you’re thrown back to the beginning of the level.
But don’t let me paint the wrong picture, Sly Cooper’s first outing is also a blast. It’s vibrant, varied, humourous, stylish, and – quite simply – fun.
Sly 2: Band of Thieves -
I’ve just started this, but I can instantly feel the improvements in terms of visuals and controls. The game looks fantastic and Sly controls like a dream in comparison to the original title. I’m not sure yet if I’m sold on the switch from straight platformer to Infamous/GTA/Mario/MGS hyrbid, but I’m appreciating the gameplay improvements. It also looks like it’ll be a cinch to platinum. Hot.
Oh, but I don’t like Murray’s new voice. Far less personality. Boo.
Rare Nintendo Glitch
I wish this was a clever pun that had to do with Rareware, but it isn’t. It’s actually just a description of a glitch I witnessed while my super hot girlfriend was playing Super Mario Galaxy. We had already beat Galaxy 2 together (I’m talking 241 stars) and so she’s been playing the first one by herself.
She’s tearing the game to pieces, but the game decided to fight back in a very hilarious way.
During one of the many Bowser fights, the king of Koopas made a menacing jump like he usually does. Only this time, he didn’t stop jumping. He just kept flying into space.
I must say that watching Bowser slowly float away with an angry look on his face was a very funny image. Erika wasn’t so jovial however, pleasantly stating, “fuck you, Bowser. Come and fight me like a real man, you big pussy.” Not making this up, folks.
Anyway, I know that glitches in most modern games like Fallout: New Vegas are more common than pathetic lives in Murfreesboro, but Nintendo glitches are practically unheard of, so I thought it was worth mentioning. Also, I think it’s hilarious and adorable when my super sweet girlfriend runs her mouth like a sailor.
Speaking of not actually Rareware
I’ve been playing Donkey Kong Country! Now that reviews are out, I can tell you guys that. I’m about 5 worlds in and apparently 38% complete, although I’m sure that percentage relates to everything including the impossible collectibles.
Seriously, I’ve only got 100% of the KONG and puzzle pieces in one of the levels I’ve played. And I’m relatively good at finding shit and I’ve been looking. Because of The Sly Collection, I’ve been a little distracted, but I still hope to beat (not 100%) it tomorrow and get up a review at the same time. Lameish also got a chance to secretly play it with me, so expect his far less written and more far entertaining Call Me Lameish on Monday.
Hell, if that’s all the case, maybe we’ll make next week Gran Turismo 5 Week since god knows that Riddles won’t be smart enough to play one of the greatest platformers ever made.
“Oh yeah, I hear it’s good,” he’ll say. “Maybe I’ll get around to it,” he’ll say. “I’m glad you like it,” he would say were he polite enough. But that’s the most we’ll get out of him.
Fuck it, let’s do this.
I declare next week as Gran Turismo 5 Week!
Back to the PSP
Now that I’ve given Abe80 his PSP back (I never did beat all three stories of Birth by Sleep), and now that 4 Heroes of Light has started reusing locations (boo, the game was so good before that…), I’ve gone back to my PSP Go. Man, what a great design. I’m sad to hear that the PSP 2 will apparently be a giant. I’m aware that the PSP Go is a massive failure, but I genuinely prefer the design.
The point is that I’ve returned to Lunar after fuck knows how long. It’s still great. REALLY easy though. And it takes a lot for me to say that, I generally like easy RPGs.
We’ve been too nice recently.
That’s all, folks!
I need to make the covers before this Starbucks closes! Look forward to a Donkey Kong Country Returns review tomorrow. That is if I’m able to beat it by then!