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Ethos and Riddles talk about video games...
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by Ethos and Riddles

Scatter Storming. Issue #035

Tuesday, July 27th, 2010

Oh why the hell not? Let’s make a Scatter Storming on a Tuesday. This cadence to Sexy Summer Week is going on a bit longer than expected, especially because it’s Riddlethos’ birthday in two days! I would just make the push to the following week, but I don’t trust myself to make a banner for such an important event, and I really want to see Riddles’ Shelob post! Anyway, I’ve actually played about a billion games, so let’s get on with it.

I beat DeathSpank -
And it was awesome! Seriously, from the demo it seemed fun, but it remained way more consistently rewarding than I was expecting. I love that you can store as many quests up as you like without having to worry about some expiring if you continue the main quest. The dialogue is endlessly humourous, the environments and character designs are inventive and pretty, and the hack, slash, and block action battle system is more than enough fun to last the 10-15 hour experience. I mean, I wasn’t counting, but that feels about right.

Incidentally, it’s also the first game I’ve 100%’d, trophy-wise. It’s a downloadable title, so there’s no Platinum trophy, but it still feels good. Forget that you can essentially get everything just by completing the game and every sidequest, but still! The ending left no room for there to not to be a sequel, so I hope the game does well enough to warrant a green light for a continuation.

I also beat Braid -
Although this time I had help from a guide. I gave all the puzzles a shot and figured a lot of it out on my own, but I didn’t like the game enough to really go nuts trying to figure it out. It’s an incredibly creative title with a cool mood and a great ending, but like I said to Darth earlier: I’m not jizzing all over it. I’m glad I finally played it, though. I’m interested to see what Blow will try next, and if he can learn to laugh at himself a little bit. I’ve heard him on a podcast before, actually, and he was legitimately very intelligent, but I felt like he took himself a little too seriously. It’s fine to delve into serious philosophical thoughts and theories, and one shouldn’t be ashamed of his own intellect, but sometimes it’s easier to take something seriously if it knows how to make fun of itself. Ironic as that may sound. Anyway, that’s not the only other PSN game I got my hands on…

PixelJunk Shooter -
This is probably my favourite of the PixelJunk games. Granted, I’ve only thoroughly tried out Monsters and had about 30 minutes with Eden, but it was enough for me to get a good sense of the “series”, I think. Shooter has a great style and controls like a dream. It also has a good combination of puzzle solving and action. It’s one of those titles that you can pick up really quickly, but start to notice that the physics are really deep and that you’re slowly able to manipulate them to your advantage. It looks like it’s going to be quite short, but I’ve been enjoying my time with it for sure.

Joe Danger -
This is that Excite Bike-esque game. I only played it for a short time, but it looks like it’s going to be nuanced and addictive. More to come on that. So most of these were good picks, except…

WOW, Turtles in Time Reshelled is a piece of shit -
Truly, truly horrible. The controls are loose, the fighting is shallow, the audio is abysmal, and it’s hard to tell where your character is in relation to the enemy half the time. Just an awful, awful game. Honestly garbage.

Alright Riddles! What chu got?