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            Can you handle it?
by Riddles

Scatter Storming. Issue #037

Thursday, August 12th, 2010

I’m in a really pissy mood today. Some of you have even felt the effects of it. Oh well, even the friendly ones need a day to hate humanity. So fuck you all. On to games.

One trophy away from a platinum -
My first. Maybe it means absolutely nothing, but I’m excited. It’s something like gamer cred. Only Nate Liles and my friend Alex Aitman have a higher trophy level than me, so it’s a bit of a metagame. Also, the RPG skin to the whole system has me suckered.

The point is that I legitimately enjoy Ratchet and Clank, so getting the Platinum is more of a bonus for my time with the title.

Scott Pilgrim -
Enh. It’s got a cool 8/16 bit graphical style, and the music fits right in with that vibe. I was expecting a side scrolling beat-’em-up, but after Castle Crashers, Scott Pilgrim seems a little dry.

Then again, I got to play Castle Crashers with Riddles and these games are best suited for multiplayer. Also, I’m only one level in and haven’t really powered up enough to explore the movesets and items, so I’m reserving judgement. I’ll play some more before the day is up.

Oh man, this is good Dr. Pepper -
I can’t believe I was debating which drink to get. This is hitting the spot. Pure syrupy deliciousness.

What the fuck games are coming out? -
I don’t give a shit. I wrote that Dr. Pepper thing 6 hours ago. Since then I visited my mother, came home, and continued to be in a pissy mood. Riddles didn’t pick up the phone today, I missed chair hockey, I think I’m sick, I didn’t sleep long enough, and I just want to throw a tantrum and be coddled. I don’t want to be a grown up today.

So yes, no games are coming out. None. Not until Metroid. Fuck that shit.

GIVE ME AIR CONDITIONING! -
So I can play piano again.

That’s it. Nothing more. Disappointed? I don’t care, go eat a fuck.

(sorry, I love you guys, I just needed to let all that out)

Scatter Storming. Issue #036

Sunday, August 8th, 2010

Here we go, I’m on a decent roll. A little hungry and I have more caffeine in my system than food, but a promise is a promise, so here is post 2 of 3!

What do you think of the new “Gaming Rambles” part of the Scatter Storming logo, by the way? I’m pretty much already completely sold on it. But let’s talk games.

A Crack in Time Wastes Nine -
I don’t know what possessed me to pick up Ratchet & Clank Future: A Crack in Time. I had played a bit of Tools of Destruction and while I had some fun, it didn’t entice me to the series in the least. Still, I saw a used copy, and went for it.

It turns out that the game is quite fun and really addictive. I realize I’m about 8 years late to the party, but the game really keeps things fresh by consistently giving access to new – and usually increasingly bizarre – weapons that all have unique and useful attributes. Typically I’m the guy who finds one weapon and sticks with it, but everything is so much fun, that I’m really trying everything out and keeping things fresh.

Not just that, but the game has a good balance of main and side missions that allow for some solid pacing and plenty of distractions. Visually, it’s vibrant and detailed, and the load times are pleasantly hidden when traversing the universe and landing on the mini-planets.

Not just that, but it looks to be the first game that I’ll Platinum. I know the Trophy race with Abe80 is basically off now, but I’d be kicking his ass!

Given all that, however, there are still a few weird control quirks, and it’s generally a little easy (I’m playing on Hard). Also, it’s basically just like the other 98732 titles from what I hear. Although, like I mentioned, I’m enjoying this a great deal more than Tools of Destruction.

So A Crack in Time was a good decision, but my time at the game store yielded some not-so-great decisions.

Gorgeous.

Gorgeous.

Yup, I “upgraded” to PS3 -
Shut up. My 360 is basically my Mass Effect/Rock Band machine now – excepting some XBLA titles – and I regret buying some games for the system instead of my PS3. So I sold the 2008 Prince of Persia and Eternal Sonata to get the PS3 versions. Although there are notable issues with the 2008 PoP, I think Riddles gives it too hard of a time. I think it is stunning visually, and is actually really fun and quite beautiful after the lands are healed. Whenever I’d crave playing it again, however, I just wouldn’t because that would mean turning on my 360, letting it warm up, and hoping it wouldn’t crash. It’s really not that bad, but I like having everything on my system of choice unless there is a title like Mass Effect.

Eternal Sonata, however, is a bit more difficult to defend.

The characters are annoying as fuck, the story takes itself too seriously, and the gameplay is simplistic. Still, I don’t hate it like some. I think it’s another great looking game, and I’m seriously missing a RPG to fall asleep playing. FFXIII is certainly not that, and Star Ocean’s battle system takes too much skill. Also, the PS3 version of ES has more content and an additional character, so I suppose it’s the definitive version. Also, it was cheap (so was PoP).

Anyway, there’s that. Let’s move on to make fun of Riddles to distract from my idiotic tendencies.

Mono shmono -
Dear Riddles, you didn’t have a single Chai during one of Riddlethos’ greatest weeks, and now – when you’re “too sick” to post anything – you haven’t had an iced latte either. I’ve had three! And I’m just as broke as you, if not more! Whateva! I didn’t make fun of you during your sabbatical, so I’m bringing it back!

Well that’s all I’ve got. If you’re wondering, I haven’t used that exact picture in a Scatter Storming before, but I have used one from the same series. NOW YOU KNOW!

Iced Latte Count: 3

Scatter Storming. Issue #035

Tuesday, July 27th, 2010

Oh why the hell not? Let’s make a Scatter Storming on a Tuesday. This cadence to Sexy Summer Week is going on a bit longer than expected, especially because it’s Riddlethos’ birthday in two days! I would just make the push to the following week, but I don’t trust myself to make a banner for such an important event, and I really want to see Riddles’ Shelob post! Anyway, I’ve actually played about a billion games, so let’s get on with it.

I beat DeathSpank -
And it was awesome! Seriously, from the demo it seemed fun, but it remained way more consistently rewarding than I was expecting. I love that you can store as many quests up as you like without having to worry about some expiring if you continue the main quest. The dialogue is endlessly humourous, the environments and character designs are inventive and pretty, and the hack, slash, and block action battle system is more than enough fun to last the 10-15 hour experience. I mean, I wasn’t counting, but that feels about right.

Incidentally, it’s also the first game I’ve 100%’d, trophy-wise. It’s a downloadable title, so there’s no Platinum trophy, but it still feels good. Forget that you can essentially get everything just by completing the game and every sidequest, but still! The ending left no room for there to not to be a sequel, so I hope the game does well enough to warrant a green light for a continuation.

I also beat Braid -
Although this time I had help from a guide. I gave all the puzzles a shot and figured a lot of it out on my own, but I didn’t like the game enough to really go nuts trying to figure it out. It’s an incredibly creative title with a cool mood and a great ending, but like I said to Darth earlier: I’m not jizzing all over it. I’m glad I finally played it, though. I’m interested to see what Blow will try next, and if he can learn to laugh at himself a little bit. I’ve heard him on a podcast before, actually, and he was legitimately very intelligent, but I felt like he took himself a little too seriously. It’s fine to delve into serious philosophical thoughts and theories, and one shouldn’t be ashamed of his own intellect, but sometimes it’s easier to take something seriously if it knows how to make fun of itself. Ironic as that may sound. Anyway, that’s not the only other PSN game I got my hands on…

PixelJunk Shooter -
This is probably my favourite of the PixelJunk games. Granted, I’ve only thoroughly tried out Monsters and had about 30 minutes with Eden, but it was enough for me to get a good sense of the “series”, I think. Shooter has a great style and controls like a dream. It also has a good combination of puzzle solving and action. It’s one of those titles that you can pick up really quickly, but start to notice that the physics are really deep and that you’re slowly able to manipulate them to your advantage. It looks like it’s going to be quite short, but I’ve been enjoying my time with it for sure.

Joe Danger -
This is that Excite Bike-esque game. I only played it for a short time, but it looks like it’s going to be nuanced and addictive. More to come on that. So most of these were good picks, except…

WOW, Turtles in Time Reshelled is a piece of shit -
Truly, truly horrible. The controls are loose, the fighting is shallow, the audio is abysmal, and it’s hard to tell where your character is in relation to the enemy half the time. Just an awful, awful game. Honestly garbage.

Alright Riddles! What chu got?

Scatter Storming. Issue #034

Wednesday, July 14th, 2010

It hasn’t been a month, but it has been half of one, so it’s time to bring back this sucker. I’m writing this while listening to Eminem’s Recovery, so let’s see if that has an effect.

First up, I played a butt-load of FFIX -
It went up on the PSN and it instantly went on my PSP. I’m so glad to have it on a portable device because I feel like I can finally beat it again. Whenever I attempt to beat it on my PS2, I always end up wanting to play consoles titles that I haven’t beat yet. My PSP lets me play it bit by bit in the control room at work, or on the subway, or even the bathroom. Yes, I toilet-game. Any true gamer does. Anyway, the game is amazing still. Incredibly human characters and reactions. I love how many scenes are just dedicated to getting to know characters and how they interact. I’m surprised with how often I’m genuinely smiling and giggling at the script.

I recently read over Riddlethos.com’s The Final Fantasy Week and I don’t think I did a good job explaining and defending the title. I think because I thought people were sick of my praise of the game, but fuck that shit, this replay is just confirming my praise! And believe it or not, I would be the first to criticize if things didn’t live up to my memory.

Like Kuja’s script. It’s hit or miss. He’s got some fantastic lines, but also the biggest duds. So let me leave you with a non-Kuja quote.

The woman she thought was her mother became someone else. And her real mother was already dead. Dagger has lost two mothers…

Poignant stuff, Zidane!

Damn, Recovery ended -
It’s not as varied as Relapse, but the rhymes are undeniably stronger. Too bad that no other track lives up to Not Afraid, the first single.

Dragon Quest IX -
I’ve played 20 hours already. How the Olicaust did that happen? I don’t want to go into full detail here because I’ll write full impressions later, but let’s just say that I’m greatly appreciating the lack of random battles, the – albeit not intuitive – ability to check experience needed to level up without going to a church, and improved equipment screen. Also, the fact that my party members have no back stories nor personalities doesn’t bother me as much as I thought it would. Because let’s be honest, the only two party members people cared about from Dragon Quest VIII were Jessica’s left breast and Jessica’s right breast.

I played the Deathspank demo -
I want to buy it. But I don’t even have the $15. Anybody here tried it? The demo was fun.

I would weigh in on the changes to Dragon Age and – more importantly – to Pokémon, but my apathy toward the subjects just barely outweighs my desire to spark controversy. So that’s that.

How are you guys enjoying the return to content? I knows I am!

Scatter Storming. Issue #033

Wednesday, June 23rd, 2010

Hey folks!

While I haven’t been up to my usual gaming habits this week, I thought it had been way too long since I treated you all with the stupidest column known to this site: Scatter Storming. Let’s just dive in and see what I write.

This cover is too good for this issue -
Because I have so much nothing to say about gaming today, this classy looking cover is not only completely irrelevant, but also misleading. It paints a picture of serenity, thoughtfulness, creativity, and even nostalgia, but this issue is nothing like that. Or so I assume, I’m already struggling for things to say. Don’t worry, the full out magazine covers with the headlines aren’t gone for good, but I didn’t want to ruin the composition of this image.

Mario Galaxy 2 never stops being fun -
Like I’ve mentioned, the only real gaming I’ve been doing since Friday is playing Super Mario Galaxy 2 with my girlfriend. It’s surprising how much fun every level continues to be whether I’m playing, watching, or helping out as second player. The musical cues are more inspiring because now they conjure memories, and progression is just as exciting and addictive. It makes me want to boot up my save and work on the 120 green stars. Or 117, really because I did get three.

Maybe I can finally beat FFIX again -
Another thing I’ve been mentioning is that I forgot my PSP at home which is an extra bummer because I just downloaded Final Fantasy IX onto the thing. I start the game all the time, but I haven’t been completing the game at the rate I used to because when I sit down to play console games, it’s generally a bit of a bitch to play something on my PS2. Now the game can move into my portable gaming arena, and if I’m almost done Brave Story – a game I like but certainly don’t adore – then I can absolutely beat my favourite game again. Still, speaking of Brave Story, I would like to complete that and Lunar at some point before my library becomes overwhelmed again.

How’s that? -
Have I written enough yet? I’m not really excited for any upcoming games. I mean, I’m excited for practically everything announced at Nintendo’s conference, but nothing is really coming up in the near future except for Metroid: Other M which only has my casual eye. There are rumours that the 3DS could actually launch this holiday season, but not only am I not holding my breath for that, but it’s a ways off anyway.

Hey! Look! Listen! Audio Edition returning? -
Yes, it’s been far too long since our premiere podcast. It was a ridiculous romp filled with inappropriate digressions and it’s a shame that there’s only been one. I’m looking to change that. If you haven’t noticed, I’m hoping that Riddles’ sabbatical will serve as a sort of inspiration for me. Because he’ll be gone for a little bit, I want to not only pick up the slack, but try to push forward too. Matti, aka Constipated Cow has already helped out, and I think I want to use him as my go-to guy and try to organize a second iteration. And who knows? Maybe the Dirty Polack himself will make another appearance.

Alright, that’s enough content, right guys? I return to Toronto on Friday, and although I have a very busy workweek right after, I plan on staying consistent for you guys, and I might even have a few tricks up my sleeves. Maybe a few previews of a few Nintendo games announced at E3? Not making promises, but anything can happen!

Scatter Storming. Issue #032

Friday, June 4th, 2010

So I’ve had some pretty fucking terrible insomnia the past few days. And apparently my body is being extra cruel by not letting me employ my usual “wrap my sleep schedule around” technique, as I woke up wide awake at 2:30pm for no reason despite not being able to sleep until 9am.

Therefore my current plan is to try and finish some tasks that have been on the back of my mind before I sleep in hopes that it will ease my brain. Probably a terrible idea, but I’m grasping here. The point is that finishing this Scatter Storming is one of those tasks. So I can’t promise this will be any good, I can just promise that it will exist.

I’ve been playing Red Dead -
Unlike the perpetually disappointing Riddles, I bought Red Dead Redemption on Tuesday, and while I haven’t been playing the hell out of it, I have definitely sunk a few hours in. So far, I’m really digging the voice acting and – surprisingly – the visuals. There’s a fair amount of texture pop-in, but the sprawling landscapes, authentic towns and beautiful sunsets really do create a pretty enthralling world. To be honest, I’m really in to it so far. There’s a shit ton to do, there’s a lot of genuine humour to be found if you’re looking, and there are stats and challenges galore. Now, while this is often assumed, I’m reserving final judgement until I beat it. I specify that for this game in particular because a common complaint I hear about GTA 4 is that it starts off with a similar sense of enthrallment and immersion, but then just gets repetitive and boring. So I have that fear. Still, I wasn’t interested in playing GTA 4, and I was interested in playing Red Dead, even without the Riddlethos factor. Riddles claims to be buying the game on the weekend, so maybe we’ll have IMpressions then, but I’m not holding my breath.

Godfuck it, I’m tired -
And I really don’t think I have anything else to say, I just need to crank this thing out.

Oh right! –
Fucking Brave Story has made up for introducing the stupidest character ever by having a sidequest to defeat a giant enemy crab. And if there was any confusion as to if it was a coincidence or not, there is dialogue after the quest’s completion that goes something like this:

A: How did you defeat the giant enemy crab?
B: We stabbed it in its weak sp…oh never mind

I was impressed.

That’s it. Fuck off and enjoy the absolutely hideous picture of me on the cover. Seriously, that’s got to be one of the worst pictures of me ever, and there are some REALLY bad ones.

Scatter Storming. Issue #031

Thursday, May 27th, 2010

We finally made it, guys! Issue 31! What a big deal. Anyway, I’m tired, so let me write some other words.

Super Mario Galaxy 2? More like Super Mario Galaxy Moo! Amirite?! -
So I beat the final boss and am up to about 105 stars. I’m going to get 120 before penning the review, but it’ll definitely be up this week. Spoilers: I think the game fucking rocks.

More like Brave SHMOREY! -
I’ve been playing Brave Story instead of Lunar on the PSP. Why? I’m not quite sure, I think Lunar is the better game. But Brave Story is charming and perhaps easier to play in smaller doses because I care less about the story.

More like PITTER PUNCH! -
Forgive me, I’m tired and delirious. I downloaded Critter Crunch on the PSN and played it instead of Alan Wake last week. WORTH IT! The game is beautifully hand-drawn and absolutely addictive. It’s often funny too. I like that the PSN and XBLA are really coming into their own with fun, stylish, little games that are priced in stark contrast to retail titles (Critter Crunch cost me $7).

Gimme Da Red Dead –
Yup, I want it. I’m not really a GTA guy, but something about Red Dead has me intrigued. I wasn’t sold on Alan Wake, and I might be retracing my steps with BlazBlue, so I’m sensing a trade-in. Both Riddles and I almost regret our choice for Alan Wake over Red Dead last week, so maybe we’ll see REDEMPTION next week? Enh? ENH?! I’m a fucking genius.

I’m out of material, so let’s post more memes of Riddles -
Now you can too! Just click here to download the template and we can all laugh at Riddles together in new and exciting ways! Here are just some examples. Click on the picture for a bigger version. E-mail your versions to ethos@riddlethos.com!

Scatter Storming. Issue #030

Thursday, May 20th, 2010

Oh MAN, you wouldn’t believe the shitty shit shit I just had to sit through. I went to see a variety show of comedy that my friends were opening. They were great, knocked it out of the park, and I decided to stay for another act, and oh JEEZ. I’m going to have to start my Scatter Storming this story is so insane.

In which Ethos needs to let a traumatizing experience out of his system -
There are some terrible things that are so bad they’re good. Some awkward moments that actually relieve tension. This evening, ladies and gentlemen, I witnessed an amateur performance so bad that it out terrible’d terrible.

It all started with the worst MC in the history of history. He was awkward and quiet and mumbling. I was so excited for his drawn-out introduction to be over because it would mean the dawn of a new act and I could stop wishing I was elsewhere. If only I knew how badly I’d be begging for the return of that MC, because out stepped that kid. Y’know, that kid in high school that thought he was your best friend after you were the first person not to tell him to fuck off. He’d follow you around the school and invite you over to his house to let his mom make you grilled cheese while you watched Star Trek reruns squished into a couch so small that it felt like it was designed for an eighth of a dwarf. That guy came out to start a stand-up act. But if only it was a stand-up act. It took him 4 minutes to even start talking. He thought it was hilarious to take his fucking time with everything. Setting up meticulously slowly as if an Andy Kaufman impression. A REALLY REALLY BAD impression. It was painful to watch. But then he spoke. He was doing character stand-up. Not always a bad thing, and I thought it kinda half-worked half the time, although he had no charisma or comedic timing. But then he went from stand-up routine into a half-lecture about the circular nature of time. It was as if he had just heard a first-year philosophy lecture and thought he was top-shit with his “brand new” ideas. But we’re not done yet…

Oh no, after Awkward McPretentious (let’s just call him Larry here on out) confused and bored his audience with dime-store philosophy, he proceeded to ask his viewers to raise their hands if they were scared of the future. The ones who did (I absolutely refused to participate regardless of my feelings) were asked to come to the front of the stage. Then he slapped each one on the head and called them stupid. HILARIOUS, RIGHT?! Jesus fuck, then he went back to the cyclical nature of time, warning everybody that we would be living with cavemen in the near future. Which of course led to talk of an experiment he had been working on for years.

Now, let me pause for a minute to let you all know that even if I’m making no sense to any of you, I can promise that Larry was taking 17 times as long and being 39 times less coherent than I am in my recounting.

I'd rather watch Master of Disguise again

Anyway, Larry proceeded to baffle and anger us all with nonsensical talk of some caveman specimen he had been growing inside an artichoke. “Okay,” I thought “he’s going to pull out an artichoke”. Fine, anything to distract from the abortion I was sitting through. But no, somehow Larry had wrangled somebody to dress up like a fucking artichoke and enter the room while making barbaric growling noises. Larry then asked any willing audience members to line up and start plucking from the artichoke to begin the birthing process.

Seriously, what the fuck?! Are you reading what I’m typing?! THIS ACTUALLY JUST HAPPENED TO ME!!

At this point, it was too late to leave. There was (somehow) a line forming, and escape was no longer rude but increasingly impossible. But then would have been a better time than when the caveman was finally undressed from the artichoke. And I don’t use the word “undressed” lightly as there was now a mostly-naked man acting like a beagle and crawling around the audience sniffing crotches and licking feet while Larry somehow still droned on about ABSOLUTELY NOTHING. Nobody had chuckled in nearly 10 minutes, and the thing had gone from embarrassing stand-up to spectacularly awful performance art.

Then, as if the Gods of Awkward were concentrating all their hate on this small theatre, Larry revealed that the artichoke leaves had messages on them and that the audience members who peeled them off the caveman should read the messages out loud. Not only do I hate audience participation (I’m there for a fucking SHOW, don’t make ME entertain YOU), but these messages weren’t even close to comedic. They were the most indulgent existentialist-fapping clusterfucks of NOTHING I’ve ever heard in my life. And I took film in high school.

Anyway, then after some more really awkward acting, the caveman ended up on stage with Larry, and then the honey came out. Yup, the mother fucking cuntwipe took honey out of his bag and started pouring it all over his artichoke cavebaby. Then he stuck bread to the honey. Then he took a FULL-FLEDGED CHICKEN (cooked, thankfully) out and fed it to the half-naked dog-cavemen.

I am seriously not making an ounce of this up. Then the terrible performance art turned into a sort of one-act play in which the caveman gained the ability to speak and had a conversation with Larry that resembled the worst of any final boss dialogue scenes of a JRPG.

I wish it didn’t get any worse, but it did. Larry took off his suit and started fighting the caveman for the chicken and then they broke out into song. I was expecting 15 minutes of awkward stand-up and I got 40 minutes of utter and complete bullshit.

I tore RIGHT out of there not daring to give another act a chance. I’m still shaking from the trauma. Anyway, about Alan Wake.

Right, games -
Riddles got it right below. Alan Wake is really cool and a lot of fun to play. I also appreciate that Alan is not an instant badass. He feels like an actual human being and that adds to the atmosphere and feeling of vulnerability. I’m also more easily scared than Riddles, and great sound design coupled with a spooky eye in an in-game TV was enough to make me on edge for the entirety of my play session.

But unlike old Ethos, I actually enjoyed the fright. The foreshadowing was really cool, and it was nice to have an X-Files-esque style of the paranormal co-existing with the normal without any additional explanation needed. Bright Falls is a fucked up town, and it’s barely a reprieve from the creepy and dangerous night sections.

Like Riddles, I am completely unimpressed with the animations and lip-syncing during cutscenes. I actually like Alan’s voice work, but his wife is pretty bad, and the scenes are a little tough to watch at spots because of the awkward movement of the characters. Still, the mood is great, and during the action nighttime spots, the game looks great. Really cool lighting and shadow effects make the enemies look extra spooky, and light feel extra powerful. Anyway, I’m not far in, but I am impressed. I like that there’s no easy comparison to any other game.

Star Ocean got more interesting -
The battle system is really deep. But it also involves skill and I just want a RPG to sleepily grind while I fall asleep, so we’ll see how much I play of it.

Happy Birthday, Kaypoe! -
It’s Kaypoe’s birthday today, so I featured him on the cover. Feel free to follow him on Twitter.

Well that’s it. That Larry story really took it out of me. Goodnight all!

Scatter Storming. Issue #029

Wednesday, May 12th, 2010

Hey fellas! I half-apologize for the lack of original content in last week’s Scatter Storming. Only half because that cover was fucking sweet. Also, Star Fox 64 quotes are fucking sweet. I didn’t even get to half of the great ones. Anyhoo, now that I’m not broke anymore, I’ve been buying games like a mad man. Probably not the best idea in the universe, but whatever, it’s good to be back in it! Let’s talk about some of these games, shall we?

Shatter Storming -
I slay myself. After Colin Moriarty from Podcast Beyond pimped the hell out of this game, I decided to download it. It’s a brick breaker game but with the necessary twists. Your paddle can blow or suck (that’s what she said), which affects the trajectory of not only the ball but also power-ups and the bricks in play. Your remaining lives can be used however you like as well. Meaning if you have 3 lives remaining, you can shoot between 1 and 3 balls out into play. It makes for a very interesting take on the genre, and I had a blast playing through it. I’m mediocre at best at the game, but it’s obvious that score whores could play this game for hours on end. For me, I’m glad I bought it, but I can’t imagine I’ll be playing it much after this.

MOAR LUNAR -
After Patapon 2 took over my PSP, it took a little bit of work to get back into Lunar. Mostly because I’m still playing Plants Vs Zombies all the time. Still, it’s back to being the primary game on my little Go. It’s losing a bit of steam, but I’m still enjoying the writing, visuals, and music quite a bit. We’ll see how it holds up if I get around to any more heavy play sessions.

Star Ocean? -
Yeah, I borrowed it from my brother for the PS3. MAN am I ever glad that it has the original Japanese voice track. I don’t want to know how that stuff would have sounded in English. Sometimes there is no translation for culture. Anyway, the battle system seems interesting, but the field controls seem clunky. Well, at least while in a tight space. I’ll give it a fair shake, but at the time being, it’ll have to do a lot to bump it up from “generic” to “I’ll be able to beat the thing”. I’ll probably just end up waiting until my next Tales of fix for that sort of mediocre anime JRPG fix.

Gimme gimme

But in awesome RPG news… -
MAN, that Pirates RPG looks great! It sounded awesome on paper when it was first announced ages ago, but now that the impressions are rolling in, I’m truly excited. This is how licensed games should be done. Give the team the freedom to make the kind of game they want to make, and give them the time to make it! Although it’s probably bad that I’m expecting Heartless to make an appearance.

Prince of Persia Update -
But this is really what you’re all waiting for! The update to the competition that I am going to TROUNCE Riddles in. Yes, I’ve only completed 25% of Sands of Time so far, but that completion percentage is a little misleading. My week is busiest at the beginning. Although I have a wedding to attend on Saturday, I can dedicate the rest of the time to blasting through the trilogy. Even if Riddles has a…erm…first wind, I’ll still knock ‘im dead. Either way, I’ll be giving impressions of my return to Sands of Time and of the other two games I haven’t had a chance to play before this.

Well that’s all! I appreciate you all still reading this site even after Riddles continuously abandons it! I know I don’t have magazine words on this cover, but I liked the Star Fox one so much, and this picture is a little classy, I decided to keep it this way again. The cluttered awesomeness will return, have no fear!

Scatter Storming. Issue #028

Wednesday, May 5th, 2010

Ah, someone wants to play -

-Who are you guys?
-We’re Star Fox
-You’ll never defeat Andross!!

-You did it! I was worried for a moment

-We’re heading out. All aircraft report.

-I’m fine, you okay over there, fox?

-It’s quiet, too quiet…Be careful, it’s a trap!

-Location confirmed, sending supplies

You’re becoming more like your father -

-Do a barrel roll!

-You’re becoming a better pilot!

-If I’m going down, I’m taking you with me!
-AAAAAaaaAAaAAAAA
-Never give up my son
-Father?

-Never give up, trust your instincts!

Ah-ha! Thought you could hide from me, ‘eh? -

-Escaping? I don’t think so!

-Something’s up ahead. Look’s different!

-I guess you’re good for something!

-Don’t party just yet!

-Slippy’s not such a screw up after all!

Can’t let you do that, Star Fox -

-Andross has ordered us to take you down!

-Andross’ enemy is MYYYyyyy enemy

-Daddy screamed REAL good before he died!

-Annoying bird! I am the great Leon!

-Hold still and let me shoot you!

-You can’t beat me! I’ve got a better ship!!

-Stick to the pond, froggy!

What’s Wrong? Is that it?

-I guess I should be thankful

-Star Fox, we are in your debt. I would be honored to have you as part of the Cornerian…
-Oh no, sir. We prefer doing things our own way.
-It’s time for us to go now.

-Sorry to jet, but I’m in a hurry