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by Ethos and Riddles

Xenogears: Initial Impressions, Reminiscent Musings

Friday, September 4th, 2009

She always meant business.

She always meant business.


It’s been Xenosaga week for… almost a week now, and I’ve yet to say this simple thing: I absolutely love the Xenosaga trilogy. I still remember picking up the original Xenosaga on a whim, at my local GameCrazy, for $12.99. I didn’t know what to expect, but I figured I’d give it a try.

And the rest is history. The game changed my life. Since that day, the sci-fi opera told in Xenosaga has been counted among my favorite fiction stories of all time. As flawed as Episode II was I still loved it, and Episode III was such a perfect return to form that it’s impossible to stay mad at the series. While it treads onto the grounds of JRPG melodrama more than once, the Xenosaga trilogy tells a story so complex, gripping, desperate, and emotionally charged that it can’t be properly honored here.

For those unfamiliar with the tumultous history of the series, Xenogears was the “first” part of the saga, released on the PlayStation in 1998. (Fun fact: due to “sensitive religious issues,” the game almost did not see release in North America – and in order to publish it here, Square actually partnered with, of all companies, Electronic Arts.)

While Xenogears was clearly meant to be part of something bigger, a sequel was never made. However, four years later came Xenosaga, which showed hints of being a prequel series of some kind. Aesthetic and thematic similarities, coupled with the fact that the game shared the same writer/director as Xenogears (Tetsuya Takahashi) caused theories to run rampant. But after the first episode, Takahashi left the project, and the series was cut down from a projected six episodes to three. And it’s not showing any signs of returning. So, if there ever was a connection between Xenogears and Xenosaga, we’ll likely never know.

So did she, of course.

So did she, of course.


So, you’re likely wondering: after finally getting around to playing the game that started it all, what do I think?

Unfortunately it’s hard to say, seeing as how I’ve played about three hours of a game that will likely last for 50. But I can say this: while Xenogears feels distinct from the Xenosaga trilogy that came after it, it shares enough in common to make me wonder what could have been. Are these Gears the same as the E.S units that the heroes of Xenosaga used? Is Citan Uzuki a descendant of Shion’s family? Is this primitive world a result of the world-changing events at the end of Episode III? I recognize that the Xenosaga geek in me is probably projecting like crazy, but I really don’t care.

Like the Xenosaga series did years ago, Xenogears has already hooked me with its storyline. The opening hours are perfect, setting you up with just the right amount of character development, foreshadowing, and action. Like Xenosaga it tends to get a bit melodramatic, yet it’s believable at the same time. The english translation is a bit odd, though; it ranges from perfectly coherent to entirely non-sensible. Still, it’s a far cry better than, say, Final Fantasy VII. Oh, and the game features some gorgeous anime scenes with very solid voice acting, which is something I certainly wouldn’t have expected from a PlayStation RPG.

The combat system in Xenogears is a lot like the combat found in Xenosaga Episode I. But seeing as how Xenogears came first, I suppose it would be the other way around. It’s certainly not a problem to me, seeing as how Episode I had my favorite combat system in the series. (Episode II is just a sad story, and Episode III’s is just a tad too generic.) While it’s fairly standard turn-based combat at heart, it moves quickly and it’s fun to play around with. (And I’m a JRPG nerd who will never tire of turn-based combat.)

The game tends to be rather grim in nature.

The game tends to be rather grim in nature.


Weirdly enough, I really like the graphics in Xenogears. Perhaps because I’m playing it on my PSP, and the smaller screen makes things look crisper. The game features 2D sprites on top of fully 3D backgrounds, both of which look surprisingly impressive. It might just be the nostalgia factor that makes me love the sprites, but the three-dimensional environments are better than you’d expect for a PlayStation game.

And I can’t end this article without a shout-out to the immortal Yasunori Mitsuda, who is at his best yet again in Xenogears. Seriously, to hell with Chrono Trigger; this, along with Xenosaga Episode I, is his best work.

*braces for flames*

It’s been a while since I’ve played a JRPG all the way through – I believe Persona 4 was the last one – but Xenogears has my attention so far. I probably have no choice but to love the game, given my obsession with all things Xeno-related, but nonetheless I’m really enjoying it so far.

While Arkham Asylum installs…

Wednesday, September 2nd, 2009

Okay, thus far, I have FAILED UTTERLY at playing anything Xenosaga related. Turns out it’s because the Slim PS2 has trouble playing DVD-9 discs. (Dual-Layer discs). Hence why my copy of God of War won’t work either.

Sooo I was about to pop Xenogears into my PS2 when I realized that I didn’t have a PS1 memory card, which is required to save/load PS1 data.

So NOW I am a) installing Batman: Arkham Asylum on the PS3 (look for some initial impressions soon) and b) ripping Xenogears to my computer so it can be transferred onto my PSP. (Thank you, Lusipurr, for making this a possibility.)

I promise at some point this week there will be some sort of actual content for your reading pleasure.

Xenosaga Episode I: Turns out I can’t play it.

Tuesday, September 1st, 2009

Okay, as that large banner indicates, it is Xenosaga week. And, as you’ve likely noticed, there’s been nary a Xenosaga-related post. For this I apologize, but I was planning to post some relevant editorials in due time. Like… tonight. Unfortunately, that didn’t happen.

It goes like this: I dusted off my copy of Xenosaga Episode I, and stuck it in my PS2. Well, it couldn’t read the disc. I tested other PS2 discs to make sure it wasn’t a problem with my system, and they worked just fine.

So, I decided it was time to make a journey to the GameStop across the road. They didn’t have it. So I decided it was time to make a journey to the GameStop across town. They had one in stock for a mere $6.99. They had Arkham Asylum as well (much like every retail store at the moment) so I bought that on a whim. I noticed with slight annoyance that they gave me a Greatest Hits disc with the original black label box, but I let it slide.

Got home. Popped it in. Disc still can’t be read. I took a look and it’s scratched to hell. My PS3 Slim can read it, but it (obviously) can’t play it. Soooo. I could go look for another copy of the game tomorrow, but I doubt I’d find one. Or, alternatively I could play one of these three games:

EPIC

EPIC


Xenosaga Episode II: Jenseits von Gut und Bose
Okay, I doubt I’ll get many votes for this one. Episode II made a lot of poor design choices in an attempt (ironically) to appeal to a wider audience. The battle system was horribly broken, and there was a severe lack of cutscenes. Nonetheless, it continued the saga established by the first game, and still passes as a hell of a movie, if not much of a game.

Xenosaga Episode III: Also Sprach Zarathustra
Episode III represented a return to form after Episode II. A solid battle system, hours upon hours of fantastic, action-packed cutscenes, and an amazing soundtrack made Xenosaga Episode III an experience to remember, and an extremely solid conclusion to the saga.

Orrr… I could play…

Uh?

Uh?


Xenogears
I’ve never played this game, so I can’t quite come up with an attractive blurb. Obviously it’s something I WANT to play, but somehow I’ve never gotten around to it… it isn’t a Xenosaga game, but it’s obviously tied to the series.

So whaddaya say? Should I give Xenogears a whirl? Or should I stick to the Xenosaga series? I’m here to serve YOU, so let me know. If you want, I’ll go on a hunt for yet another copy of the original game.

COMMENT BELOW, FOOLS!