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by Ethos

Ethos’ Hype List: Skyward Sword

Wednesday, March 9th, 2011

Argh, it’s Wednesday and I missed my PokéParty Update yesterday, and Dragon Age 2 is out and awesome, and I still want to finish this hype list and Wednesdays are my busiest days at work. WHY CAN’T I JUST BECOME GOD AND DO EVERYTHING AT ONCE?!

Oh right, because there is no God.

CONTROVERSIAL.

Also fake boxart.

Skyward Sword is going to be so awesome and so dumb.

Let’s face it, for all the deserved shit that Nintendo gets for all their shitty shit, their prized franchises are always top-notch.

People, including me, complain that Twilight Princess was just a vapid Ocarina with better dungeons and a worse mood and overworld. But all I’m drooling over in this hype list is sequels and more-of-the-sames. But with Zelda, there’s so much time in between.

So why are we so much harder on that franchise for delivering more awesome game when we’re cool with Nathan Drake shooting dudes in the face and swooping Elena off her feet every two years?

Well, Zelda’s been around for 25 years. There’s that. Ocarina of Time was so critically acclaimed that every game after is going to have more critical eyes than usual.

Oh, and Nintendo doesn’t really have new IPs to offset it, so just churning out more Mario and Zelda garners some more scrutiny than other publishers.

But this is turning into more of a Sunday Soapbox. The real questions are: Am I hyped for Skyward Sword? To what extent? Why or why not?

I’m definitely wary of the heavy focus on motion control. Granted, I haven’t had too much experience with WiiMotionPlus, and the experiences I did have proved that the overpriced fix does work.

Ugh, I don’t know. The dungeons in Twilight Princess really were the shit. And I really do dig the art style. And Nintendo did create a masterpiece with Super Mario Galaxy 2, so they’re capable of making a good hardcore game; even one with some legitimate challenge.

Skyward Sword will be easy I imagine, unlike some of the later challenges in Galaxy 2, but I’m far more concerned with this being Nintendo furiously beating a dead horse. And the horse surprisingly isn’t the Zelda formula. It’s that motion gaming is the way to go.

But when Sony’s Move functions better and can be used with GAMES THAT CAN BE DISPLAYED IN HD, I find it difficult to get excited about Link engaging in more realistic swordplay.

Which is truly too bad. I think the concept is actually intriguing at the base.

So basically I agree and disagree with EVERYTHING I just said and I’ve arrived at no conclusion. You’re fucking welcome for letting me waste your precious time.

Anticipation Level: I honestly have no fucking idea/27

Tingle! Tingle! Kooloo-Limpah! #013 – It’s My Birthday, Bitches!

Wednesday, August 18th, 2010

Well folks, it is now officially my birthday. And so far, my wonderful and beautiful girlfriend has wished me happy birthday, and so has Nate Liles.

THAT’S IT! Nope, Riddles texted about something completely different then made a silly claim about “time zones”, and Constipated Cow called to say “oh fuck, did I miss your birthday? It was the other day, right? I’m a bad friend”. Damn straight you’re a bad friend! I know your birthday is May 15, and that’s without consulting Facebook. Idiot.

I’m actually horrible with birthdays, so I shouldn’t talk. I’ve forgotten my mother’s birthday on 3 of the past 4 years. Still, on this joyous occasion I will still bring you all belated news. I went to Microsoft’s X10 event today, and although a bunch of great games were playable, I spent 2 hours in 8 different interviews instead. Oh well, at least it was an open bar. The point is that I’m tired, so let’s talk about semi-new Gamescom news!

There’s a lot, so just find the headlines or pictures you like, and pick and choose your stories if you’re in a tl;dr mood, I won’t get offended.

No longer just a mock-up

The Normandy Lands on a New Space (Play)Station

This is the oldest news, but still some of the biggest. Ray Muzyka, the CEO of Bioware, made the announcement on Tuesday that Mass Effect 2 would be coming to PS3 with “hours of bonus content”. The port is planned to be released in January 2011 with “no plans” to bring the original over as well. In fact, Microsoft made sure to pee all over this announcement to mark their territory on the franchise. Here is a statement they gave to IGN.

With both Mass Effect titles launching first on Xbox 360 combined with the wealth of available paid downloadable content on Xbox Live today, Xbox 360 remains the best place to experience the Mass Effect franchise…and the original Mass Effect is absolutely an Xbox 360 exclusive, making Xbox 360 the only place to get the full Mass Effect experience

You can feel the panic in their text. Still, I have no interest in replaying the series on another console unless I get to play through all of my choices, so they have a point. And seeing how Microsoft published the original game, it will be a while – if ever – before it sees the light of day on another console. (IGN)

Microsoft’s Copout Handheld System

Microsoft is trying really hard to fight off Apple. Windows 7 is their obvious attempt to combat (see: emulate) Mac OS, and their Windows Phone 7 is their newest attempt at an iPhone killer. Not just as a powerful smartphone, but apparently as a gaming platform like the iPhone has become. In fact, Kevin Unangst – some exec at Microsoft – even went as far to say the following,

We’re looking at this like: Call it like a console launch. It’s really like our portable console launch in that there’s a constant hardware set, we’re specifically choosing the content we want, and it’s about bringing all of those service features over.

Sure, the hardware is made by a third party, but why not try to throw it into the portable console race as well? To their credit, the phone is shaping up to pretty slick and pretty powerful with a lot of thought going into the gaming side of things. I won’t have any real interest, however, until I hear about things more interesting than Peggle. Because I can get Peggle on PSN, thank you. Not that Peggle has been announced, it was just an example. (IGN)

Everything Cole is New Again

I truly outdo myself. What a great headline.

But onto the story, I haven’t seen a backtrack this quick since Sony’s doomed boomerang controller. Anybody remember that thing? Was I the only fan? Anyhoo, while people were hyped for all the new Infamous 2 stuff, the new design and voice of Cole made it a bittersweet unveiling. While the voice appears to be unchanged, Cole’s newest design – while still different – is far more akin to the original. Which do you prefer?

Old New Cole:

New Old Cole:

I have to say that the New Old Cole does seem less douchey, what with the lack of necklaces. Although as much as I loved Infamous, it wasn’t for the story and characters, sorry. (IGN)

Resistance 3?!?! What a Surprise!!!

That’s the whole story, really. It’s finally been officially confirmed beyond that movie set still grabbed in October 2009. I liked the original a lot more than the sequel, but I’m willing to give this third installment a chance. That is, of course, after we get some more details. We currently have none. Maybe this should belong in the “quickie” section, but that’s swiftly becoming the “impressions and not actually news” section. (IGN)

HD soon!

No More Wii Exclusive

I never played either No More Heroes games for the Wii although they seem to have a cult following. But it looks like now I’ll have a chance to try it the series on a real system. A HD remake of the original title that will be released as “No More Heroes: Heroes’ Paradise”, was announced today during a Konami press conference at Gamescom. No release date was mentioned beyond 2011, but more importantly it was confirmed that the game can be played with traditional controls despite supporting Playstation Move. (IGN)

Portal 2 in February 2011

Hey, not all my headlines have to be clever. Valve confirmed that Portal 2 – the full follow-up to the unexpected and superb mini-title – will be released on February 9th for PS3, 360, and PC. No timed exclusives. Simple and beautiful news.

As a little piece of supplementary news, Game Informer tells us that Stephen Merchant will voice the character of Wheatley, who is apparently a British robot. I haven’t been following the game as to not spoil too much. Anyhoo, you might know Stephen Merchant from the British version of The Office, or – as I know him – The Ricky Gervais show. (IGN)

QUICKIES/PREVIEWS:

Mortal Kombat First Look- Damn it! This is a game I could have played today, but didn’t have time to. It sounds like it’ll be the first good Mortal Kombat game in a very long time.

Killzone 3 Multiplayer- If you care. He also goes into the Move controls a little bit at the bottom. He’s diplomatic, but he you can tell he didn’t really care for them.

Ratchet & Clank: All 4 One- Enh, I just got into this franchise! I don’t want something this drastically new, more of the same please! The editor is optimistic, but I’m apathetic.

More Zelda Impressions- I’m sorry, but talk of the game occasionally misreading movements and a 95% accuracy rate being presented as a positive thing doesn’t get me excited for the game. But I expected this.

WHAT A BEAST!!! I’m done. It’s my birthday.

The Dust Has Settled: Day 3 – Ethos

Wednesday, June 16th, 2010

Hey guys, another long day for me and another absentee day for Riddles on the most important week of the year for gaming. I’m just going to continue to drill that point home until he shows up.

Also, because it’s a special week, the regular features are being pushed unless Riddles decides to do an E3 version of Hey! Look! Listen! Yes, it’s been a while since Scatter Storming, but suck it up. Distance makes the heart grow fungus or however it goes.

Anyway, because of said long day and because of no big conferences, it’s harder to line up my thoughts, but here goes.

Gimme

Damn You 3DS!! -
Remakes and re-imaginings really shouldn’t be getting me this excited, but goddamn it, they are. Hell, I’m even hyped for Animal Crossing, and that game hasn’t changed in a billion years! It’s been so long since a new console of any sort came out, I forgot the deep anticipation it can bring. Oh well, at least FFIX just came out on the PSN, so I’ve got that on my PSP to distract me.

Miyamoto and Aonuma say things -
See? Losing steam. Miyamoto held his little post-conference conference thing, but the only interesting thing to come out of it was when he almost confirmed orchestration in Zelda until Aonuma later said that Miyamoto could have been talking out of his ass. Fun! Speaking of Aonuma, IGN has an interview with him that doesn’t really reveal much, but is an interesting and pretty candid read. Worth it if you care at all about Zelda. Speaking of, he talks about why the art style for Skyward Sword sparked my optimism for the title. He mentioned that they always come up with the art style after the gameplay direction has been set in stone. He also mentioned that super-realism doesn’t allow them to have as many quirky elements that Zelda is known for. Hence my guess that the more personality-filled art style will reflect a more personality-filled game. Because Twilight Princess was fun, controlled well, and had a vapid game world.

That’s all I got, I need to sleep. Let’s start taking bets on when you all think we’ll see Riddles again. I’m thinking July. Any takers?